Hello fellow GMs,
I plan on playing Beyond the Rim during our next session. After reading the adventure it feels a little weird, and as I am bad on writing my own adventures and using mostly prewritten ones I usually change those somewhat.
First of all the characters stumbled upon the emergency beacon from the Sa Nalaor a couple of sessions ago. The computer wiz could crack the thing by now and finds out that it is addressed at Reom's father. From there the players have to investigate the background stuff themselves. (Only Reom can get to the emergency message.)
What else did you change in this adventure?
Thanks for any help!