Crew experience
To represent crew experience, we will use the Dark Heresy ranks level. You don’t have to give stats and talents for every members of your crew, but it will give you an idea of how they are good at their tasks.
If you need to create some crew members, use the rank and career (in Dark Heresy) corresponding. For example, a veteran crew soldier can be build as a rank 3 imperial guard.
Incompetent crew 0 to 500 xp Rank 0 Skill 20
Competent crew 500 to 1000 Rank 1 Skill 30
Crack crew 1000 to 2000 Rank 2 Skill 40
Veteran crew 2000 to 4000 Rank 3 Skill 50 +10 (in 1 skill)
Elite crew 4000 + Rank 4 Skill 60 +10 (in 3 skills)
Crew gains experience as one entity. The GM determines how much experience to give to the crew after each game, depending of how much the crew was used : if the game session is taking place on a space station, with the players solving a murder and the crew waiting on board or drinking and gambling in taverns, the crew will probably only earn 100xp from the usual routine on-board. If the game session is all about fighting pirate raiders, escaping from a black hole and crossing a warp storm, the crew will earn much, much more.
Keep in mind that the players’ characters gave orders and manage the crew, but it is the endless number of crew members that really operate the big guns, repair the hull, tune the engines, etc. So, even if you don’t use crew stats to roll in-game, they are still learning a lot.
The players can also spend some of their own xp on crew training: the character spends some time with some selected crew members, teaching them how to do the job better and quicker.
Each player can spend 100xp per game. All the players can do it at the same time. The crew receive them on a basis of 1:1.
Steve, Michael and Susan want to spend some xp on the crew. Steve and Susan spend 200 each, and Michael spends 100. Ellen, playing the navigator, wants to spend all her xp on the very expensive Strong Minded talent. Never again will she be lure by daemons during the course of her duty!
So the crew receive 200xp from the game session (some action but no fighting), 200 from Steve, 200 from Susan and 100 from Michael. That’s 700xp for 5 hours of play. Not so bad! The crew was Competent (with 800xp), now they are Crack (with 1500xp). Next time they can hope to become Veteran.