Dead To Rights

By FriendofYoda, in X-Wing Rules Questions

Does the Kimogila ship ability block reinforce?

default card

I believe it does. Reinforce is a green token that adds evade results, and adding results is a modification, even if it doesn't happen during the Modify Dice step.

It's not 100% clear-cut (a reinforce token isn't used when you add the result, the result is added merely as a result of the ship *having* the token, i.e. being reinforced; if there were, for instance a ship ability that allowed it to be Reinforced under some other circumstances, that Reinforced-ness would still work) but I think the spirit is that it should block them mod.

I think there's a strong case for Dead To Rights preventing a Reinforce token from adding an Evade. Specifically, adding a result is modification, and the cause is a green token. Dead To Rights doesn't mention who can modify the defense dice, just that those dice cannot be modified. It also doesn't narrow down the timing window, rather the entirely of the defense (not just the modify defense dice step).

Interesting corollary: if a Kimogila had Juke and somehow gained an Evade token, if the defender was in the bullseye, they couldn't Juke-down an evade result to an eye.

Edited by theBitterFig

Reinforce does modify the dice, as @Maui. states, and Dead to Rights does not specify that the token be spent to do so (use = make use of the effect imo) so I believe that D2R does bypass it.

3 minutes ago, theBitterFig said:

Interesting  corollary: if a Kimogila had Juke and somehow gained an Evade token,  if the defender was in the bullseye, they couldn't Juke-down an evade  result to an eye.

Yep. Not sure how a Kimo could get an Evade token + Juke (Scum doesn't have Jyn nor the token passing abilities of the 3 Rs and only has the single talent slot), but if they ever could their own ability blocks it in the bullseye arc.

5 hours ago, Hiemfire said:

Yep. Not sure how a Kimo could get an Evade token + Juke (Scum doesn't have Jyn nor the token passing abilities of the 3 Rs and only has the single talent slot), but if they ever could their own ability blocks it in the bullseye arc.

The evade token isn’t what’s modifying the dice though, it’s the ability of the Juke card. A more realistic example would be the Rebel MF title upgrade defending in a Kimo bullseye.

I still could see it going either way on this.... all depends on “use” interpretation by FFG.

I think it works.

Reinforce -- RR P. 15: During the Neutralize Results step, if the attack would hit and there is more than one hit/crit result remaining, one evade result is added to cancel one result.

Dice modification RR P. 9:

Players can modify dice by spending various tokens and by resolving abilities. Dice can be modified in the following ways:

• Add: To add a die result, place an unused die displaying the result next to the rolled dice. A die added in this way is treated as a normal die for all purposes and can be modified and canceled.

You would be modifying the result by adding an evade token by using the green reinforce, therefore Dead to Rights stops it.

it's not clear. the ship is reinforced while having the reinforce token, but is it using the token to modify the dice, or is the effect of being reinforced being used to modify the dice and the token just there to indicate that the ship is reinforced? needs to be clarified.

30 minutes ago, meffo said:

it's not clear. the ship is reinforced while having the reinforce token, but is it using the token to modify the dice, or is the effect of being reinforced being used to modify the dice and the token just there to indicate that the ship is reinforced? needs to be clarified.

Clarification would be helpful .

Just because the reinforce token isn't spent doesn't mean it isn't used, in my opinion.

Edited by Arttemis
Just now, Arttemis said:

Clarification would be helpful, but I disagree with your interpretation. Just because the reinforce token isn't spent doesn't mean it isn't used.

it's not my interpretation. just a question begging to be asked. i would rule it the other way around currently, that the reinforce token is being used when applying the reinforce effect, even though it's not spent. that would let dead to rights disallow the use of reinforce if the defender is in the bullseye firing arc.

it's also worth noting the ability uses the keyword "cannot", which gives it a nice bit of oumpf! ^_^

6 hours ago, meffo said:

it's not clear. the ship is reinforced while having the reinforce token, but is it using the token to modify the dice, or is the effect of being reinforced being used to modify the dice and the token just there to indicate that the ship is reinforced? needs to be clarified.

I’d say it’s pretty clear. FFG has markers that indicate a state in the game, such as condition markers and now fuse markers. Reinforce is not a marker indicating that the ship is in a reinforced state. It’s a token. It’s green. It modifies dice.

So, let me resume:

Quote

Meffo: It is no clear, but maybe the token is used.

Arttemis: I think the token is not spent, but is used.

Meffo: No, even if it is not spent, the token is used.

Missileaway: Come on, can't you see that the token is clearly used ?

My conclusion: the token is most likely used, but the fact that Internet arguments are so much fun overrules Dead To Rights.

Maybe my interpretation is wrong, but the way I see it :

''While you have a reenforce token, you are reenforcing. ''

Is not making use of the green token at all, and therefore should not be stopped by Dead to Right.

The way I understand it, being reenforcing, much like being Evade, is just a statuts effect related to the possession of a certain token.
Much like a ship with juke needs to have an evade token to be Evading. (Would you say that you are using a evade token when you juke someone? )

And reenforce sais : if you are reenforcing, you may bla bla bla.

So, IMO, you are not using the reenforce token, the token actually has no other effect that being a game reminder that you have the statuts effect ''Reenforced''.

Feel free to disagree with me though, it's just how I would play it : P

It helps to quote the whol rules section:

REINFORCE (󲁇)

Pilots can reinforce to angle their deflector shields and increase the defensiveness of a portion of their ship.

When a ship performs the 󲁇 action, it gains a reinforce token with either the fore or aft side faceup.A ship is ReinfoRced while it has a reinforce token assigned to it. Reinforce tokens are circular, green tokens.

While a reinforced ship defends, if the attacker is inside the full arc specified by the reinforce token and not in the other full arc, the token provides an effect.

The attacker needs to be in the defender’s 󲈧 arc for the fore reinforce token or be in the defender’s 󲈨 arc for the aft reinforce token.

During the Neutralize Results step, if the attack would hit and there is more than one 󲁧/󲁨 result remaining, one 󲁄 result is added to cancel one result.

• A ship can have more than one reinforce token. If a ship has multiple of the same type of reinforce token, their effects are applied one at a time. Thus, for two reinforce tokens to both apply their effect, there would need to be at least three 󲁧/󲁨 results remaining.

• When a ship gains a reinforce token, unless specified otherwise, the player that controls that ship chooses whether it gains a fore reinforce token or an aft reinforce token.

• A ship does not spend the reinforce token when resolving its effect.• If an ability instructs a ship to gain one reinforce token, this is different than performing a 󲁇 action. A ship that gains the token without performing the action can still perform the 󲁇 action this round

I'd argue pretty strongly that the token is used, at least to determine whether the attacker is in the reinforced section or not, and to determine how many results to add in the case of multiple tokens. And would therefore be blocked by Dead to Rights. And this is presumably the reason behind not using the word 'spend' because that definitely WOULD rule out reinforce.

But if, for instance, an ability said 'while defending, if your revealed manoeuvre is a []stop, you a Reinforced (front)', Dead to Rights would do nothing to prevent the added die.

But it's definitely not clear, because to 'use' a token is not defined anywhere.

Yes, upon reading the full rules for reinforce, I think it's clear that the token is used and is therefore blocked by Dead to Rights.

In particular, consider the phrases:

"... if the attacker is inside the full arc specified by the reinforce token and not in the other full arc, the token provides an effect. "

"...has multiple of the same type of reinforce token, their effects..."

"...for two reinforce tokens to both apply their effect..."

"A ship does not spend the reinforce token when resolving its effect."

These all explicitly refer to the effect as coming from the reinforce token(s), not the state of being reinforced.