Qui-Gon Jinn (Homebrew)

By masterstrider, in Star Wars: Force and Destiny RPG

I think this is not bad, but I worry that it is a little high on the force rating and adversary rating since maul only has 4 and 3 respectively. Though this is probably actually perfect for a pre-clone wars game now that I think about it since FR and Adversary are both kind of relative to the story. Personally I would also lower the Move power from Sil 4 to Sil 2. and change sense to long, and maybe drop influence down to 3 rounds and 15 mins. Nobodies fool probably down to 2, since even highly skilled senators seem to have ranks around that level.


Edit: that said thank you I will definitely use this with the alterations i mentioned for any game of that era I want to GM.

Edited by tunewalker

I'd stat him a bit lower, he WAS good, but was beaten by a relatively 'new' Sith in Darth Maul. Maul was a better fighter.

Also at a Force Rating of 6, only Yoda is a more powerful force user.

Edited by bblaney001
On 7/1/2019 at 12:45 PM, tunewalker said:

I think this is not bad, but I worry that it is a little high on the force rating and adversary rating since maul only has 4 and 3 respectively. Though this is probably actually perfect for a pre-clone wars game now that I think about it since FR and Adversary are both kind of relative to the story. Personally I would also lower the Move power from Sil 4 to Sil 2. and change sense to long, and maybe drop influence down to 3 rounds and 15 mins. Nobodies fool probably down to 2, since even highly skilled senators seem to have ranks around that level.


Edit: that said thank you I will definitely use this with the alterations i mentioned for any game of that era I want to GM.

Thanks for the feedback. It's much appreciated and I am glad you liked the NPC profile.

Regarding your comments: I gave him the high FR more for thematic than mechanical reasons. Qui-Gon was exceptionally skilled in the Force, even showing Yoda and Obi-Wan how to become Force ghosts, so it seemed appropriate to have a high FR giving his attunement and connection. Originally I had him at FR5, and gave his Lightsaber the ability to add one free white pip when using a Force power. In the end, the FR5/6 difference isn't really a huge factor as the character doesn't really require a huge FR to achieve a desired power check.

Regarding his Force powers, feel free to make the changes to your own version as you mentioned in your comment. :) I felt Qui-Gon was at Master level based on my reading of the novels and source materials, hence why I made the adjustments.

9 hours ago, bblaney001 said:

I'd stat him a bit lower, he WAS good, but was beaten by a relatively 'new' Sith in Darth Maul. Maul was a better fighter.

Also at a Force Rating of 6, only Yoda is a more powerful force user.  

Also thanks for the feedback.

See my comment to the post above about Qui-Gon's strong control and connection to the Force. While his potential is not discussed frequently and in much detail in the books/movies, compared to say Anakin, Qui-Gon still had an exceptional mastery and knowledge of the Force. For that reason, I gave him a FR6. If you feel that FR5 is more appropriate, please feel free to make the change in your own version, should you want to use the NPC profile.

Given that Dooku, his former master, has a FR5 I didn't feel that Dooku, despite his immense hunger for knowledge for the forbidden aspects of the Force, would give him the discipline and selfless control that Qui-Gon possessed to let the force speak through him.

Regarding his combat verses Darth Maul: I have made Qui-Gon's stats slightly weaker than Maul's on purpose (lightsaber, WT and ST are both lower). Maul was trained in Form VII specifically to hunt and destroy Jedi, so it stands to reason that he was the better combatant. But Maul's mastery of the Force was not as strong.

Obi-Wan (Old Ben) and Darth Vader both have FR6 also, and I believe Qui-Gon belongs in this category of Force prodigies. Less for his raw potential and more because of his knowledge and control.

Edited by masterstrider

New version added.

What did you use to make this?

Thanks

12 minutes ago, bblaney001 said:

What did you use to make this?

Thanks

I actually made a template in a Word document, cobbled together from multiple different sources of material.

The SW FFG RPG die fonts, I found somewhere online to give me all the unique symbols; though not all are covered by the fonts and I've had to improvise a bit. The background is another image that I found and stretched out to fit on a standard A4 page.

The stat profile was a little more complex. I made a blank file with the profile and the numbers 0-9 and I just copy/paste them into position. It's not glamorous by any means, but it's served me well.

This is very good stuff!

I too would slightly lower his combat effectiveness by removing Saber Swarm and the Improved addition to his parry.

I would lower the duration of his Influence, simply due to the fact that in the old d20 stats, Qui-Gon was below Ben Kenobi is this respect.

Like the Windu build, his Sense seems exceptioanally overpowered and really should be taken down.

I really like the Special Abilities you gave him. Good job!

In addition I like the way you represented his lightsaber. I am a big fan of your work, dude!