Okay, so our collective nerd rage aside.
Let's try to be constructive about trying to improve upon the diversity of tournament lists.
As points changes and artificial restrictions on tournament formats, are relatively undesirable. I will posit ideas for future releases to help the meta.
The main things needed:
1. Vehicle Support - something to make those big expensive vehicles really give bang for their buck.
2. Sniper Resistance - something to help even the odds against those pesky snipers.
3. Alternatives to Troops - something to help our more obscure special forces and support units be seen on the table more often.
4. Improvements for Characters - some characters are rarely seen on tournament tabletops (Vader), lets help them out.
The goal of this isn't to just 'change the meta'. The real goal is to make taking other things more reliable in tournaments and friendly games.
Rebels
1. Add a fleet based hero (admiral akbar?) who gives buffs for hovering vehicles in the army.
2. He could also have a bombardment that is very effective against small model sized units. Perhaps a bombardment with 2 red, wounds carry on to other models in the unit, regardless of whether they have LOS to them or not. NOTE I am not making this a no LOS attack, you still must be able to draw LOS to at least one model in the unit.
2.01 I would also recommend a unit that puts out a smoke token of some kind, or some kind of infiltrating assassin. These seem very much in the rebel style of play.
3. Add a support based hero.
3.01 A wookie commander/op who helps wookies and chewy would be great.
4. Han and chewy are pretty solid, but we don't see them being played much. I think a training card that offers them some form of damage buff would very helpful, and easy to make. Something like +1 black die to ranged attacks.
4.01 Jynn could also benefit from that upgrade. But I really feel she needs a one off free move that allows her to reposition somewhere. This would sync well with her activation jankiness.
Imperials
1. Add a commander/op who gives a defense or attack buff to vehicles/armored units in the army. Veers has some vehicle based bonuses, but he is much more the generic buff commander.
1.01 I'd also recommend something that gives speeder bikes a little more oomph. So a commander who can deliver a native buff to vehicles, that would be used in tandem with comms, would be pretty cool.
2. I think more mortars seems to be offering some strong alternatives to snipers.
3. I think royal guard need a modest buff of some kind, but this could tie in with giving the emperor a buff, due to his entourage ability.
3.01 I've already mentioned something that I think could help bikes and other vehicles.
4. The emp and vader need some small boosts. Probably a defensive bonus card, that helps them get to the enemy lines more safely. I'd go with a synergising force card, that helps force reflexes, or allows them to negate 1 damage each attack. Like a force field.
Anyway, I hope I've added some constructive, relatively simple fixes for the meta.
What kind of future releases do you think will help the game?
Do you think that it's just a matter of waiting for the last of the expansions coming out this year to get released?
Do you think we just need a few more years for people to get used to the harder to use units in the game?
Cheers