TIMEWORN BRAND

By gazzagames, in Arkham Horror: The Card Game

Thought I would check this with the game aficionados on here... and the questions probably valid for a number of cards, but I am picking timeworn brand as the card I am likely to play with my William Yorrick deck.....

I assume (perhaps hope) that the cards 'once per game' ability is for each time it comes into play, e.g. use it,... Act of Desperation it.... get it back out the discard pile... use it again... or does the 'once per game' literally mean that even if I get it back into play?

for those about to answer me, I salute you!

The card says "max," which means the limit applies across all players and all copies of the card. Once anyone uses Timeworn Brand's exhaust ability, nobody can use it again, even if it's on an entirely different copy of the card (at least, until the next scenario).

9 minutes ago, rsdockery said:

The card says "max," which means the limit applies across all players and all copies of the card. Once anyone uses Timeworn Brand's exhaust ability, nobody can use it again, even if it's on an entirely different copy of the card (at least, until the next scenario).

thanks... so if it said 'limit once per game' that would be for each copy of the card that is played?

Oh and do people generally think this is worth 5XP then?

Edited by gazzagames
25 minutes ago, gazzagames said:

thanks... so if it said 'limit once per game' that would be for each copy of the card that is played?

Yes, that is correct: “ Each instance of an ability with such a limit may be initiated X times during the designated period. If a card leaves play and re-enters play during the same period, the card is considered to be bringing a new instance of the ability to the game.” See Limits and Maximums in the Rules Reference for the full details.

25 minutes ago, gazzagames said:

Oh and do people generally think this is worth 5XP then?

An unconditional +2 fight and +1 damage is very good. I think it fits well in Yorick, who doesn’t have access to the higher damage Guardian weapons and as a Survivor is less likely to need lots of XP (no level 4 or 5 non-neutral cards).

Edited by Assussanni
16 minutes ago, Assussanni said:

Yes, that is correct: “ Each instance of an ability with such a limit may be initiated X times during the designated period. If a card leaves play and re-enters play during the same period, the card is considered to be bringing a new instance of the ability to the game.” See Limits and Maximums in the Rules Reference for the full details.

An unconditional +2 fight and +1 damage is very good. I think it fits well in Yorick, who doesn’t have access to the higher damage Guardian weapons and as a Survivor is less likely to need lots of XP (no level 4 or 5 non-neutral cards).

Great thanks...

Yes that is what I am thinking, plus the bonus of being a relic... mix it with old hunting rifle and keep an enchanted blade or 2....