If I'm attacking with 3-7 dice with a lock and focus (actually Saw crew but whatever), how to I calculate the average expected hits+crits? How does a tool like this do it? (and is there an update to that tool for 2nd edition? I'd like to see the simulation with Saw crew instead of a focus token, since it does correctly distinguish crits)
Does it require building a large table with all the possible combinations of the path of rolling, optionally spending a lock, then focusing? Doing it by hand is prohibitively large, and I am a very lazy person. Or is there a clean formulaic way to do it?
As you may have guessed, my math skills in this area are heavily lacking; I'm not formally taught in probability, I've just picked stuff up here and there. I only know how to do some simple probability stuff, such as calculating the odds that you'll roll all blanks or all not blanks on the initial roll, etc. I don't know the right way to handle multiple steps like rerolling only blanks and then focusing, etc. I know the problem is simpler if you treat focuses, hits, and crits as the same thing (since the focus later is a given), so you're only working with the 1/4 chance of blanks per roll and reroll, but I'm uncertain where to go from there with so many dice. Easy with a single die, but not with many.
