Palob / 4-LOM / [Third Ship] Ideas?

By hoarybat, in X-Wing Squad Lists

I'm trying to craft a three or four ship Scum list featuring Palob and 4-LOM that would perform decently.

I appreciate that this is moot with the impending points changes, but here's what I'm looking at:

4-LOM (49)
Elusive (3)
Advanced Sensors (10)
0-0-0 (5)
Hull Upgrade (3)
Mist Hunter (2)

Palob Godalhi (40)
Trick Shot (2)
L3-37 (4)
Hull Upgrade (5)
Moldy Crow (18)

Kavil (43)
Trick Shot (2)
Dorsal Turret (2)
Veteran Turret Gunner (6)
R4 Astromech (2)
Total: 196

View in Yet Another Squad Builder 2.0

Palob and 4-LOM would support each other, with Kavil acting as a flanker.

Alternatively, I have the points to substitute Old Teroch in for Kavil. I like the additional resilience of Kavil, think he's likelier to be underestimated than Old T, and don't think that the additional token removal of Old T is necessary.

Finally, this version includes much a much skinnier 4-LOM and Palob in order to include an advanced-sensors Guri. I like this version; opponents are likelier to ignore Guri until the endgame in order to focus down 4-LOM and Palob. I worry that there's not enough of a bid in this version, and Palob and 4-LOM feel a lot more fragile in these skinny versions.

4-LOM (49)
Advanced Sensors (10)
0-0-0 (5)

Palob Godalhi (40)
L3-37 (4)
Moldy Crow (18)

Guri (63)
Advanced Sensors (10)
Total: 199

View in Yet Another Squad Builder 2.0

\\\

Any thoughts would be greatly appreciated! Again, I hope that points will change significantly at the end of the month and allow a lot more flexibility in this style of list.

This was my favorite list for a bit. Took 2nd in a Wave tourney over the winter.

Palob Godalhi (40)
Engine Upgrade (2)
Moldy Crow (18)
Ship total: 60 Half Points: 30 Threshold: 3

4-LOM (49)
Advanced Sensors (10)
Zuckuss (2)
Ship total: 61 Half Points: 31 Threshold: 5

Asajj Ventress (76)
Hate (3)
Ship total: 79 Half Points: 40 Threshold: 5


Total: 200

View in Yet Another Squad Builder 2.0: https://raithos.github.io/?f=Scum and Villainy&d=v7!s=200!112:,,,,,107,156:;109:,111,66,,,:;125:204,,,,,:&sn=Unnamed Squadron&obs=

4-LOM was my fav pilot when 2.0 hit. i wish adv sensors and moldy crow title were a bit cheaper so 4 sip scum lists could be better than they r right now.

Edited by Da_Brown_Bomber

I think I would try something like this

4-LOM (49)
Advanced Sensors (10)
0-0-0 (5)
Deadman’s Switch (2)
Electronic Baffle (2)

Palob Godalhi (40)
IG-88D (4)
Moldy Crow (18)

IG-88A (68)
IG-2000 (1)
Total: 199

View in Yet Another Squad Builder 2.0

Basics imo?

Palob with title and Lando (never have to sorry about locks, just efficient)

LOM with AdSen and 0-0-0 (control with amazing jousting offense)

That leaves 70 points -

Are you an ace guy? Then there's always Fenn with Predator

More beef? Han with TS, title, and PerCo, or Bossk with BT-1

More jank? 2 gunrunners, one with Ketsu crew

Edited by Greebwahn
On 6/20/2019 at 2:36 PM, Greebwahn said:

Basics imo?

Palob with title and Lando (never have to sorry about locks, just efficient)

LOM with AdSen and 0-0-0 (control with amazing jousting offense)

That leaves 70 points -

Are you an ace guy? Then there's always Fenn with Predator

More beef? Han with TS, title, and PerCo, or Bossk with BT-1

More jank? 2 gunrunners, one with Ketsu crew

Groovy, thank you! 4-LOM is just so fragile when focused. But these are good points to start thinking about.

Yeah, that's why I like him with just the optimum, not all the fixins

Poor Palob and 4-LOM used to be able to bring a fully loaded Boba to the table with them. That was my favorite list at the beginning of 2.0, although it didn’t really stand up to the four ship scum at that time. Unfortunately, they got no love in the latest update either.

On 6/20/2019 at 5:36 PM, Greebwahn said:

Palob with title and Lando (never have to sorry about locks, just efficient)

LOM with AdSen and 0-0-0 (control with amazing jousting offense)

That leaves 70 points -

Koshka Frost dropped a point to 70. She’s got an ability that plays off 4-LOM’s stress and she would give you all three ships at the same initiative (3).

I am really enjoying this list at the moment. Torani can really get that extra damage in when no one has any tokens to spend. Cluster missiles can trigger her ability twice in one phase if the stars align. Good times. I have also used 0-0-0 on 4-LOM dropping the hull upgrade and changing Toranis to a shield. Depends if you need more stress control or less modded attacks coming in.

Torani Kulda (48)
Cluster Missiles (5)
R3 Astromech (3)
Hull Upgrade (3)

Ship total: 59 Half Points: 30 Threshold: 5

4-LOM (49)
Elusive (3)
Advanced Sensors (10)
Freelance Slicer (3)
Hull Upgrade (3)
Mist Hunter (2)

Ship total: 70 Half Points: 35 Threshold: 5

Palob Godalhi (40)
Debris Gambit (4)
Freelance Slicer (3)
Proximity Mines (6)
Moldy Crow (18)

Ship total: 71 Half Points: 36 Threshold: 3


Total: 200

I flew this yesterday, and it's surprisingly decent. Four ships, so you're pretty bare bones on any of them, but with 2 points left you can look a couple of options - Engine Upgrade on Palob, Crack Shot on the two G-1As, or maybe Predator on Zuckuss.

Between Palob and Seevor, your opponent should be hurting for dice modification (which makes Zuckuss' extra dice all the better), and 4-LOM shuts down their options for the following turn. Matching Initiative 3 across all of the ships is quite nice as well, making it a bit easier to navigate your ships around each other.

Zuckuss (45)

4-LOM (49)
Advanced Sensors (10)
Mist Hunter (2)

Palob Godalhi (40)
Debris Gambit (4)
Moldy Crow (18)

Captain Seevor (30)
Total: 198

View in Yet Another Squad Builder 2.0

Edited by Jarval