Hello all,
First, this is not a topic to get mad about. If you feel the game is perfectly balanced, that's fine. What I am looking to do here is an adjustment of the rules for an optional homebrew rebalancing of the game. I am specifically thinking of using this for my local scenes Fall legion group as an alternative style of play to provide more variety and to give overlooked units a chance to actually see play. I am bringing it here to see if I have missed something someone has found helpful (such as a unit that is overpriced or a homebrew rule that has helped the game). Anyways, honest and helpful critiques are welcome. Anyways, here is the list:
Legion Rules Adjustments
Speeder X – A unit with Speeder X may never have its cover reduced below X by Sharpshooter.
Vehicles – When a Vehicle performs an attack against a trooper, it may treat any Impact X it has as Pierce X/2, rounded down.
Pass Mechanic – If you have less activations than your opponent, when it is your turn to activate, you may ‘pass’, and play returns to your opponent.
Points Adjustments (units)
Darth Vader – 180
Jyn Erso – 100
T-47 – 145
Points adjustments (upgrades)
Long-Range Comms – 5
Targeting Scopes – 3
Comms Jammer - 5
Errata
Darth Vader – Gains a Ranged Weapon, Range 1-2, 3 Reds, Critical 1
Strike Teams – Card gains 2 ‘dots’, meaning that you can only take up to 2 in a list.
Commanding Presence – Should read: For all purposes, your command range is up to range 4.
The 4 basic trooper exhaust weapons – All lose the exhaust mechanic.
Any constructive feedback is welcome!