Which list should I run?

By Lem213, in Star Wars: Armada Fleet Builds

This Saturday I am going to try and go to a local tourney, and I was wondering which of these two lists I should run, and any ideas for either of them. Both or focused on lots of small ships, with a MC80 Liberty hanging out with them to finish of whatever the lil guys can't get(never been super into Liberty's, but my partner in a team tourney ran his really well, and I want to give it a try). Not worried about being first player, as with both lists I'll be getting 6 or 7 activations. I'll probably play around with the objective cards too, just useing those three for now

List #1

Faction: Rebel Alliance
Points: 400/400

Commander: Mon Mothma

Assault Objective: Most Wanted
Defense Objective: Hyperspace Assault
Navigation Objective: Salvage Run

[ flagship ] MC80 Star Cruiser (96 points)
- Mon Mothma ( 30 points)
- Endeavor ( 4 points)
- Strategic Adviser ( 4 points)
- Gunnery Team ( 7 points)
- Spinal Armament ( 9 points)
- Leading Shots ( 4 points)
= 154 total ship cost

CR90 Corvette A (44 points)
- Jainas Light ( 2 points)
- Hondo Ohnaka ( 2 points)
- Turbolaser Reroute Circuits ( 7 points)
= 55 total ship cost

CR90 Corvette A (44 points)
- Turbolaser Reroute Circuits ( 7 points)
= 51 total ship cost

CR90 Corvette A (44 points)
- Turbolaser Reroute Circuits ( 7 points)
= 51 total ship cost

Hammerhead Torpedo Corvette (36 points)
- Task Force Organa ( 1 points)
- Jyn Erso ( 4 points)
- External Racks ( 3 points)
= 44 total ship cost

Hammerhead Torpedo Corvette (36 points)
- Task Force Organa ( 1 points)
- Cham Syndulla ( 5 points)
- External Racks ( 3 points)
= 45 total ship cost

= 0 total squadron cost

List #2

Faction: Rebel Alliance
Points: 400/400

Commander: Mon Mothma

Assault Objective: Most Wanted
Defense Objective: Hyperspace Assault
Navigation Objective: Salvage Run

[ flagship ] MC80 Star Cruiser (96 points)
- Mon Mothma ( 30 points)
- Mon Karren ( 8 points)
- Strategic Adviser ( 4 points)
- Gunnery Team ( 7 points)
- Engine Techs ( 8 points)
- Spinal Armament ( 9 points)
- Leading Shots ( 4 points)
= 166 total ship cost

CR90 Corvette A (44 points)
- Early Warning System ( 7 points)
- Turbolaser Reroute Circuits ( 7 points)
= 58 total ship cost

CR90 Corvette A (44 points)
- Early Warning System ( 7 points)
- Turbolaser Reroute Circuits ( 7 points)
= 58 total ship cost

CR90 Corvette B (39 points)
- Jainas Light ( 2 points)
- Hondo Ohnaka ( 2 points)
- Heavy Ion Emplacements ( 9 points)
= 52 total ship cost

Hammerhead Torpedo Corvette (36 points)
- Garel's Honor ( 4 points)
- Lando Calrissian ( 4 points)
- Cham Syndulla ( 5 points)
- External Racks ( 3 points)
= 52 total ship cost

1 Rogue Squadron ( 14 points)
= 14 total squadron cost

Mon Mothma is my favorite commander, but I don't see her being very effective in this list. First of all, she does nothing for your MC80L, as it has no evades, so you have 124 points (and 150 in your second if you include your squadron) that your commander is doing nothing for. Second, she is not very effective with your CR90As, which want to be firing from long range (good for your CR90B in list two and your Hammerheads though). For the same points, I see Madine being a better option here. Dodonna, for less points, is a good option too. And drop Rogue Squadron from your second list; it's either 14 points to give to your opponent or not going to be very effective by itself against ships.

I would go with your first list, but drop Endeavor and Jyn Erso for Mon Karren. I could make more changes (objectives), but that list should be fun to run.

Mothma needs MC30s. And thus, she needs bid to be first player. A second player Mothma list is usually good at surviving, but weak at killing anything.