How many Weapons are allowed in a single Ground /Ship Combat ?

By Jeldrik, in Star Wars: Outer Rim

Hello,

my Character is Boba Fett , my Gears are : Blaster Rifle and Grenade Launcher. Crew is 4-Lom.

So i have 7 Attack Dice for Grund Combat : 3+1+2+1. Is that rigtht ?

Ship Combat: Firespray Slave One with 3 Mods : Autoblaster + Quad Laser Cannon + Ion Cannon.

Can I use it together in a single Ship Combat ?

CanĀ“t find any Rules ( Weapon Restriction for Ground/Ship Combat) about this.

I played it in this way: Ground Combat :Max. ONLY 2x 1-handed Weapon (e.g. Vibroknife+Heavy Blaster Pistol) or 1x 2-handed Weapon( e. g. Grenade Launcher).

Ship Combat: At the Beginning : Choose only 1 of the Shipweapon i have.

Thanks.

What, you don't think Boba or 4-LOM can handle a grenade launcher in each hand, Chow-Yun Fat style? ;)

As for the rules, there are no limitations when it comes to the number of gear/mods used in combat. (Limitations put in place by the number of gear/mod slots are enough.)

Thematically, think of someone using multiple weapons over the course of a skirmish, rather than necessarily dual wielding a Grenade Launcher and a Vibro-Ax. Mechanically, the games absolutely designed for you to be able to fill up all of your gear/mod slots, high level bounties/patrols pretty much require it.