48 minutes ago, namdoolb said:Silly question, but what's stopping the use of a variable points cost for cannons?
Ion cannons: substantial upgrade on a 2 atk ship, barely an upgrade at all on 3 dice... (same story to a certain extent with all cannons) so what's stopping us from having a variable cost based on primary atk value?
Say a 2 atk ship pays the standard 5 points, a 3 atk ship might get the upgrade for 3 points, and a 4 atk ship would only pay 1 point for the upgrade.
(Points values used above are only for illustrative purposes)
Honestly though, I don't mind the flat cost, but I think the flat cost should be based on a 3-primary. Missiles and Torps have a flat cost, and they aren't somehow more abusive on a 2-primary than a 3-primary, though they tend to be relied on more there. After all, the only ships with a 2-primary and cannons are the Scyk, the Star-Wing, and the Transport. For the first two, cannons are directly competing with Torps (which have a lot more firepower and control for the points) and for the transport it's kinda supposed to be its main weapon anyway. I think they should look at it like the turret slot; it's okay for it to be a decent weapon in its own right, and the 2-primary is just a placeholder in case you're really strapped for points or decide to go the ordnance route and don't buy it.
But straight-up compare Ion Cannon Turret to Ion Cannon. One of them doesn't work at range 3, but it gives you a whole extra arc of coverage, that moves! . That's not an even tradeoff in the least, yet they're priced the same. If it's okay for the turret slot itself to be "worth points" and get cheap weapons, why can't cannons be the same way? You're not getting extra coverage, and only IG-88B can double-tap with it (and it's strictly the worst kind of double-tap).
After all, why would Ion cannons at 3 points on Scyks or Transports be a problem? It's true that 6 ion cannons is a lot, but it's currently legal on the TIE Aggressor, and that arc can shoot sideways or backwards (and has one more health behind it). I want to say an arc-locked ion attack on the Scyk isn't that abusive, is it? They've been flown for a while and have had pretty negligible performance in OP events. Maybe if one was Serissu it would make them decent but still not OP?
Edited by ClassicalMoser