I’ll start this by saying that I never planned to get into Resistance.
Back in 1E, I bought into some T-70s and a Resistance Falcon mostly because they were new, had good cards in the packs, and let me fly a 2 Falcon list, which was fun. Fast forward to 2E, and I’ve been paring down most of my Rebel stuff because I’m ready to move on. I managed to offload my Resistance Falcon, but I’ve held onto my Rebel one for nostalgia reasons.
All was going well until I got stuck with these two lousy T-70s. Try as I might, no one has wanted to take them. And as I just kept looking at them, something terrible happened. Really the worst possible thing:
I fell back in love with the models.
I finally broke down and sprang for a deal on the conversion kit. So now I’ve got two T-70s and two Falcons (Rebel and Scum—FIGHT ME), plus a cheap used Starfortress on the way. But I’ll be honest, as I’m looking to start playing games with them, I don’t know what to run for these guys. They look beefy and “heroic,” but I’m much more from the school of spam and jank—my wheelhouse is more like taking an underdog Scum ship and tinkering around until it’s playable. My instincts don’t really map to these straight-laced good guys very well.
Here’s a pseudorandom stab at an initial list, but I’m way off the map here—about the only thing I’m going on is that mono-initiative can be helpful when you’re starting something new. But any suggestions would be great.
Black Squadron Ace (50)
Heroic (1)
BB Astromech (4)
Integrated S-Foils (0)
Black Squadron Ace (50)
Heroic (1)
BB Astromech (4)
Integrated S-Foils (0)
Chewbacca (72)
Heroic (1)
Rey (14)
Total: 197