[Blog] Angled Deflectors, Expose and Opportunity Costs
I think th ps 4 Bwings with deflectors will be considerably better than PS 4 Wookiee gunships, unless the upgrade is 8 or more points. Otherwise really enjoyed the article
39 minutes ago, BenDay said:I think th ps 4 Bwings with deflectors will be considerably better than PS 4 Wookiee gunships, unless the upgrade is 8 or more points. Otherwise really enjoyed the article
There's no Initiative 4 B-wings, nor gunships though. If the deflectors cost 5 pts on the B-wing, it makes the price of the INI 2 generic the same as the INI 1 Auzituck, and the B-wing now has a 4/3 statline compared to Auzituck's 6/2. I don't think it would be that great.
Thanks for the write up.
With variable costing based on agility it could be made relevant. But I feel it really has a home on high health ships like, Kimogila, G1-A, Arc, Scurrg, B and Y-Wing, Punisher.
Best pilots might be Redline as he gets to pick up a Lock afterwards, or Deathfire as he can pick up a focus/lock after dropping a bomb.
Or 4-LOM who can take advanced sensors/000 to get a focus or double focus and still be reinforced. And at range one a reinforce should stop damage even from a piddly two dice ship.
I agree that it's a very situational ship, as it should be. The best person to get it is a 1 Agility ship that will take more than 1 shot a round. That's not too crazy to figure out, to be honest. Niche, yes, but there are some cases for it.
I don't understand why you don't consider a B-wing. Yes, we don't know how many points it will be. While it won't be negative, it might not cost too much. I look at a Init 2 Blue Squadron Pilot with FCS and it's only at 41 pts compared to 46 for the same Kashyyyk Gunship. If you spend your first action to get a TL (or have it passed to you from someone like Dutch) than you are getting some modification on your dice and the Reinforce, which is better than just what the Kashyyyk Gunship can give you. If it's less than 3 pts, it will even be cheaper.
There won't be that many applicable uses and it will, of course, be situational.
Thanks for the excellent write up. Still waiting on points like everyone else but the only pilot I'm really contemplating with angled deflectors is Nodin Chavdri with tactical officer to coordinate plus a reinforce action. Season with C-3PO, R4, and/or ion cannon as points and slots allow and you have one **** of a support ship.
Yeah I'm not seeing angled being any good at all without specific combos. Losing your focus AND a shield are too much of an opportunity cost
So that's why you'll have guys like the Coordination Station transport with Holdo (throw that reinforce where it's needed!), or Ahsoka's hilarious action efficiency (and regen!)
Edited by ficklegreendice5 hours ago, Scum4Life said:And at range one a reinforce should stop damage even from a piddly two dice ship.
2.0 Reinforce has an inbuilt minimum damage. It will never negate a attack fully... For review:
20 minutes ago, Hiemfire said:2.0 Reinforce has an inbuilt minimum damage. It will never negate a attack fully... For review:
Oh yeah fully understood which is why at range three reinforce is mostly useless against a z95 swarm.
But at range one even against one Z95 your facing three dice with mods so probably 2 hits, so reinforce counters one hit.
7 hours ago, Rojek said:There's no Initiative 4 B-wings, nor gunships though. If the deflectors cost 5 pts on the B-wing, it makes the price of the INI 2 generic the same as the INI 1 Auzituck, and the B-wing now has a 4/3 statline compared to Auzituck's 6/2. I don't think it would be that great.
Ten and Braylen would like to talk about how they don't exist.
Just now, Wiredin said:Ten and Braylen would like to talk about how they don't exist.
They don't if you're using deflectors!
Can't deflect and self stress without adv sensors!
It carries one other opportunity cost that you did not touch on: for ships that have an odd number of health, it's also lowering the threshold for them to give up half points. A Scum/Resistance YT-1300 with this upgrade equipped has a damage threshold of 5 instead of 6.
The Resistance Bomber might be able to do some dirty stuff with this. Load up the Tico sisters and a Veteran Turret Gunner, and Rose can freely spend results while defending to pick up a TL. Then, perform a primary attack, rotate your gun, and attack again from a different arc.
Edited by PhantomFO28 minutes ago, PhantomFO said:It carries one other opportunity cost that you did not touch on: for ships that have an odd number of health, it's also lowering the threshold for them to give up half points. A Scum/Resistance YT-1300 with this upgrade equipped has a damage threshold of 5 instead of 6.
The Resistance Bomber might be able to do some dirty stuff with this. Load up the Tico sisters and a Veteran Turret Gunner, and Rose can freely spend results while defending to pick up a TL. Then, perform a primary attack, rotate your gun, and attack again from a different arc.
Since when are YTs of any sort small or medium base? Large base ships cannot equip Angled Deflectors...
Bottom left of the card...

2 hours ago, ficklegreendice said:Yeah I'm not seeing angled being any good at all without specific combos. Losing your focus AND a shield are too much of an opportunity cost
That's why I think something like B-wings with FCS can do well. First action is to get TL. Next turn you reinforce.
36 minutes ago, heychadwick said:That's why I think something like B-wings with FCS can do well. First action is to get TL. Next turn you reinforce.
That's really slow and initiative dependent wheras Ahsoka or Coordination Station immidiately compensate for the opportunity cost with their pilot abilities
2 hours ago, Hiemfire said:
Clearly it's since I forgot about that bit of text!
However, my point regarding the half-points still applies to things like the K-Wing, TIE Punisher, G1-A, Kimogila, or ARC-170.
Don't think you'd honestly ever use angled on any medium base ship since none (that i can recall) have the action efficiency to make it worthwhile
Even Redline would be better off with focus to fire off full mods, unless you've REALLY screwed the pooch Ito positioning
I'm addition to the whole half points thing
Like...MAYBE Sol/Nym/Miranda if you focus SOLey (heh) on bombing. But by then we'll also have Delayed Fuses...
31 minutes ago, ficklegreendice said:Don't think you'd honestly ever use angled on any medium base ship since none (that i can recall) have the action efficiency to make it worthwhile
Even Redline would be better off with focus to fire off full mods, unless you've REALLY screwed the pooch Ito positioning
I'm addition to the whole half points thing
Like...MAYBE Sol/Nym/Miranda if you focus SOLey (heh) on bombing. But by then we'll also have Delayed Fuses...
Drea supported Loks might find a use for it. Going to depend on the cost.
Depending on cost I think it has a spot on Aethersprites.
You have force for mods and depending on what you roll you should be able to always block one hit at least. Combined with an R2 droid, it could lead to some even more tankiness from the Jedi’s
26 minutes ago, Archangelspiv said:Depending on cost I think it has a spot on Aethersprites.
You have force for mods and depending on what you roll you should be able to always block one hit at least. Combined with an R2 droid, it could lead to some even more tankiness from the Jedi’s
Stick one on Plo Koon. Move your Reinforce token to someone else.
--edit--
You *can* be double reinforced. It could reduce 3 hits down to 1, but doesn't reduce 2 hits to 0.
Edited by theBitterFigI don't disagree that people will take angled deflectors on ships they shouldn't.
But the comparison with expose is rather silly. Expose was a universally bad card. As admitted in the article, there are solid use cases for angled deflectors (looking at you, Lt. Sai), and some of those use cases can indeed be pretty degenerate.
Degenerate combos are always a cause for concern. If angled deflectors isn't a double digit cost, there will be problems.
On 6/15/2019 at 8:12 AM, ficklegreendice said:Don't think you'd honestly ever use angled on any medium base ship since none (that i can recall) have the action efficiency to make it worthwhile
Even Redline would be better off with focus to fire off full mods, unless you've REALLY screwed the pooch Ito positioning
I'm addition to the whole half points thing
Like...MAYBE Sol/Nym/Miranda if you focus SOLey (heh) on bombing. But by then we'll also have Delayed Fuses...
I was actually thinking the G-1A or Scurrg might be the best options. Since they have crew slots they can do the same trick with Lando as the YV-666 can - benefit from reinforce on defence, then spend it for re-rolls when they attack.
On 6/14/2019 at 6:14 PM, ficklegreendice said:Yeah I'm not seeing angled being any good at all without specific combos. Losing your focus AND a shield are too much of an opportunity cost
So that's why you'll have guys like the Coordination Station transport with Holdo (throw that reinforce where it's needed!), or Ahsoka's hilarious action efficiency (and regen!)
Holdo to pass the reinforce sounds good. Of course, it happens when Holdo's ship engages....but that would still (hopefully) be before swarm components. Being able to pass a Bomber a reinforce if it's going into a swarm (because Vennie needed to be tougher?) sounds painful, but I guess it does cost you a wingman to achieve.
On 6/14/2019 at 8:46 PM, Wiredin said:Ten and Braylen would like to talk about how they don't exist.
Yeah, lol, I was focusing on generic pilots, probably because Braylen and Ten really want to be stressed, not reinforced.
23 hours ago, Magnus Grendel said:Holdo to pass the reinforce sounds good. Of course, it happens when Holdo's ship engages....but that would still (hopefully) be before swarm components. Being able to pass a Bomber a reinforce if it's going into a swarm (because Vennie needed to be tougher?) sounds painful, but I guess it does cost you a wingman to achieve.
The trick is, you put Holdo on Rey. A reinforced Rey can spend all her force on putting the hurt on her target and won't get eviscerated in return. At INI 5 only aces shoot at you when you're not reinforced. Could work if the point cost of Holdo and ADeflectors is legit.
the more I think about it the less I think it's a good upgrade...
Delta 7B may enjoy it, E-wings (specifically Corran with Lone Wolf, Regen) but overall it's too crippling for action efficiency. Reinforce is just not as versatile as a focus token, sure it may negate more damage, but is it generally better than a lock or focus?
Points dependent I think if I were to add a defensive upgrade to a ship I'd rather take hull or shield. The exception would be ships with passive abilities... like Norra in the ARC.