Current PANIC thread

By Micanthropyre, in X-Wing

8 minutes ago, theBitterFig said:

Four. Cartel. Marauders. with Hull Upgrade and Cluster Missiles?

I prefer 4 Black Sun Assassin Starvipers with FCS.

I3 is lame but bendy barrel rolls are great against generics and that dial can't be beat!

This thread:

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26 minutes ago, ClassicalMoser said:

Fenn Rau has the best R1 defensive profile in the game and is I6 which makes him crazy slippery too. I just had a game where I accidentally left him at R1 of all 5 enemy ships. Guess how much damage he took? Not to mention you can't shoot back if you're dead and he initiative-kills almost everything.

Holdo isn't bringing any damage to the table. She provides control relief and token-passing support, but on a 4hp/2agi or 8hp/1agi your task of "just nuking her off first" is akin to killing Evaan Verlaine; a tokenless bundle of hull with one green die to try to save it and a horrendous dial.

Sure she has a nice ability but she will be quite killable. Last I heard Sloane wasn't that much in the meta either. You know why? As in the example you cited, you killed whisper and end up double-stressed. Oh no! Except there's no one left to punish you. Sloane's sure not going to do it! whatever scrubs are left can easily be taken on by your wingmen, assuming it was your ace you allowed to get double-stressed.

Valuable support options are nice as they screw with target prioritization. Focus fire and unflinching commitment to your target selection are more important though, and there's nothing here that really screws with that. I'm not worried about it.

Sloane meta was killed by the loss of the Phantom gunner seat. Don't see too many Vader Phantoms for that matter now, do we? And I was ******* about rebel Fenn, not the Scum counterpart. Rebel Fenn--in a version of the game where so many things could combo and most ship mods were token-based--was cancerous, but thanks to his pricetag and the means of getting around his ability, we don't worry about that anymore. Scum Fenn sure, seems almighty, but catch him at any range not 1 and he'll typically vanish eventually. Also, in my example, Sloane is at R6 as in Range 6 as in not in firing range, when you accidentally kill something and get punished (gee, I wonder if I ever stated that in words in my post? Oh yeah, I did).

Holdo in a vacuum is easy to kill, but I already have ways of breaking her into pulling a lot more value than she ought be. Also, congrats for accidentally getting Fenn R1 in 5 arcs, exactly what he wants.

1 minute ago, player3010587 said:

Also, in my example, Sloane is at R6 as in Range 6 as in not in firing range, when you accidentally kill something and get punished (gee, I wonder if I ever stated that in words in my post? Oh yeah, I did).

Thought you were talking about whisper with Sloane backup. Whisper isn't a lot of HP which is what you were saying in your post which confused me, so I assumed you misspoke. I assumed wrong. I knew you meant that Sloane was at Range 6.

2 minutes ago, player3010587 said:

Holdo in a vacuum is easy to kill, but I already have ways of breaking her into pulling a lot more value than she ought be.

I think it's great that the Resistance is finally getting some good support (wish I could say the same for FO, which I actually play :( ). As long as she costs enough (probably 10ish) I don't see her being game-breaking. Powerful? Yes. The Resistance needs it, especially once Resistance 5s becomes impossible.

19 minutes ago, ClassicalMoser said:

I prefer 4 Black Sun Assassin Starvipers with FCS.

I3 is lame but bendy barrel rolls are great against generics and that dial can't be beat!

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47 minutes ago, theBitterFig said:

Four. Cartel. Marauders. with Hull Upgrade and Cluster Missiles?

Quad: Hey, I came up with a great original list, Quadrauders!
Quin: Hole up, I've got a better idea

40 minutes ago, ClassicalMoser said:

I prefer 4 Black Sun Assassin Starvipers with FCS.

I3 is lame but bendy barrel rolls are great against generics and that dial can't be beat!

When they give us the Advanced Sensor scaling like they said they would it will be 4 Enforcers with AS. Low-I don't hurt much when you have near-infinite blocking capability

3 minutes ago, prauxim said:

When they give us the Advanced Sensor scaling like they said they would it will be 4 Enforcers with AS. Low-I don't hurt much when you have near-infinite blocking capability

Low-I doesn't need AS quite as much though. Still could be nice.

I somewhat doubt we'll get initiative scaling on AS anyway. Price should be fixed around 7-8 and high-I pilots should be paying more in general.

Edited by ClassicalMoser

That people still won't recognize my humor as cries for help as I continue to slowly drift into more and more anti-social behaviors and embrace the darkness within me more as my views of the world decay into pure pessimism.

Aside from that, I worry that my inability to TRULY branch away from the Rebellion will make me get bored with a game I truly adore playing.

3 minutes ago, ClassicalMoser said:

Low-I doesn't need AS quite as much though. Still could be nice.

I somewhat doubt we'll get initiative scaling on AS anyway. Price should be fixed around 7-8 and high-I pilots should be paying more in general.

I mean agreed, the value is lower, but that's why I mentioned scaling. I don't actually think we'll get it but I think its possible (FFG actually did say it would be scaled in an article before the Jan points but it was presumed to be a typo)

But, I think people in general are undervaluing low-Ini + AS a bit. If it does get scaled I will definitley be giving either 4x generic SV or Bwings a go.

6 minutes ago, prauxim said:

I mean agreed, the value is lower, but that's why I mentioned scaling. I don't actually think we'll get it but I think its possible (FFG actually did say it would be scaled in an article before the Jan points but it was presumed to be a typo)

But, I think people in general are undervaluing low-Ini + AS a bit. If it does get scaled I will definitley be giving either 4x generic SV or Bwings a go.

Well, exactly, except it's still not usable on I4 B-Wings or I4 U-Wings at that point, and it's not like it helps them much more than it helps the I2 version of either.

Should 4-LOM really get it for the same price Saw Gerrera does, and Guri also pays the same as Hera or Corran? There are much big factors in its usefulness than Initiative. If initiative is priced well (hint: it's not now) it should be a pretty flat cost.

Edited by ClassicalMoser
22 minutes ago, ClassicalMoser said:

Well, exactly, except it's still not usable on I4 B-Wings or I4 U-Wings at that point, and it's not like it helps them much more than it helps the I2 version of either.

Should 4-LOM really get it for the same price Saw Gerrera does, and Guri also pays the same as Hera or Corran? There are much big factors in its usefulness than Initiative. If initiative is priced well (hint: it's not now) it should be a pretty flat cost. ๏ปฟ

Any upgrade that increase ability to take TLs or repo is generally more valuable at higher Initiative. But I do think 1pt/Ini makes more sense than 2.

Initiative scaling wont offset pilot synergies, but that's a bad reason to argue it shouldn't happen.

I don't think pilot synergies need to be offset anyway, some upgrade are better on certain pilots, and that's fine with me.

Oh right, xwing thread

Well, I'm already panicked because the stupid Hyena made me buy into CiS already

And now the cards in this stupid transport make me wanna fly resistance!

The **** am I gonna get all this $$$!?!?!?

2 hours ago, ClassicalMoser said:

I prefer 4 Black Sun Assassin Starvipers with FCS.

๐Ÿคจ You like wearing lead soled shoes as well I take it...

11 minutes ago, Hiemfire said:

๐Ÿคจ You like wearing lead soled shoes as well I take it...

My most competitive list right now is Saw/Wulf/Kullbee with a 4 point bid, if that tells you anything.

Been beating 300 pt squads in FlyCasual with it (see boasting thread for details).

But yes, I like jank, I like toolkit jousters, and I like green dice. I mainly like making my own lists.

I'm not a very competitive player ๐Ÿ˜›

Edited by ClassicalMoser
15 minutes ago, ficklegreendice said:

Oh right, xwing thread

Well, I'm already panicked because the stupid Hyena made me buy into CiS already

And now the cards in this stupid transport make me wanna fly resistance!

The **** am I gonna get all this $$$!?!?!?

Well at least youre not compelled to fly 5x same ship of any cool small ship that comes out. I have 5x Rz2s, 5 Aethersprites, and will definitely have 5 Nantex's. Just gotta convince myself not to try 5x N1s (**** just typing this makes me want to go preorder them)

1 minute ago, prauxim said:

Well at least youre not compelled to fly 5x same ship of any cool small ship that comes out. I have 5x Rz2s, 5 Aethersprites, and will definitely have 5 Nantex's. Just gotta convince myself not to try 5x N1s (**** just typing this makes me want to go preorder them)

5x N1s will probably be among the stronger 5x because of full throttle and access to fascinating astromechs and abilities

....not helping, am I?

4 minutes ago, ficklegreendice said:

5x N1s will probably be among the stronger 5x because of full throttle and access to fascinating astromechs and abilities

....not helping, am I?

I honestly doubt it will be allowed, though I could be wrong.

Now, 4 with Juke and some fun toys? THAT sounds appealing...

I say this after running 5 TIE bombers last week and hoping to run 6 Alpha Interceptors after the points update.

Edited by ClassicalMoser

Will Resistance get Y-Wings? Can Holdo be allowed to take Weapons Disabled off of constantly reloading things? (The Black One thing is also there but that only happens once so I'm counting it as jank, not worth panicking seeing how well the janky BB-8 version of Poe has been doing)

my current PANIC is I guess that I'm worried people are going to stop playing TTS because they're scared of that silly legal document

17 minutes ago, ficklegreendice said:

5x N1s will probably be among the stronger 5x because of full throttle and access to fascinating astromechs and abilities

....not helping, am I?

Yeah you're not helping, but you almost single-handedly convinced me to sink 3 months of my life into triple ARCs (1.0) so I don't hold you in the highest esteem.

5x Nantex seems stupid good. I expect to cause my first literal table flip. But who knows when wave 5 comes out.

You may have a point on the N1s..

Edited by prauxim
7 minutes ago, Kieransi said:

Can Holdo be allowed to take Weapons Disabled off of constantly reloading things?

Yep! Starfortresses will love her!

1 hour ago, Kieransi said:

Can Holdo be allowed to take Weapons Disabled off of constantly reloading things?

Keep in mind Holdo has to activate first for it to matter.

I definitely regret starting this thread because the sheer number of panic worthy things is making me itchy.

You might even say the thread about panicking is something to panic about.

Edited by Micanthropyre
Phones are dumb

I'm panicking about a Hyperspace Trial coming this Saturday because I can't decide on BBUX or an Inferno Squad list. Beef is good and I'm good with it, but feels played out. Swarms aren't seen much in my area, so that's part of the appeal ('cause I have to try and be a "unique" little butterfly ๐Ÿฆ‹ ) but they can pop SO quick. I don't want to be ๐Ÿ‘‰ ๐Ÿ‘Œ ๐Ÿ˜ซ , you know?

10 hours ago, thespaceinvader said:

ANGLED DEFLECTORS ARE GOIGN TO MAKE EVERYTHING INVINCIBLE

Not likely, B-wings might be the only thing that could get some use out of it, other than that everyone else will use other tokens.