A reminder to us all.

By KCDodger, in X-Wing

That in ye olden days, you had to spend your target lock to fire any munitions. Now you may simply spend the lock to reroll and make it deadlier.

I remind you of this, for we went through the entirety of 1.0 thinking, "Gee, how can we make munitions viable, worthwhile in literally any fashion?"

And now people hunger for munition driven vessels such as the Hyena Bomber.

We have come very far since our 1.0 days.

I dunno, Concussion Missiles still aren't seeing much play...

Target lock requiring ordinance should have some point scaling based in Initiave, then we won't be faced putting the same 12 point Protons on I1 Scyks as well as I6 Poe Dameron

at one time Scum had the most efficient torp carrier in the game... the meta warping OP-ness that was the jumpmaster 5000.Back then its dial was quite similar to the falcon and it could sloop like brobots... Plasma Torps, Proton Torps, Munition Chips, Deadeye and an astromech that gave you target locks... you could even add Boba Crew and nerf one of their upgrades if you delivered a crit.

26 minutes ago, Da_Brown_Bomber said:

at one time Scum had the most efficient torp carrier in the game... the meta warping OP-ness that was the jumpmaster 5000.Back then its dial was quite similar to the falcon and it could sloop like brobots... Plasma Torps, Proton Torps, Munition Chips, Deadeye and an astromech that gave you target locks... you could even add Boba Crew and nerf one of their upgrades if you delivered a crit.

And they slowly dismantled that efficiency machine piece by piece.

I am slowly losing my mind as I wait to find out how many Hyenas and Vultures I can fit together in a list. If 2 Hyenas and 6 Vultures fit...

4 hours ago, Da_Brown_Bomber said:

at one time Scum had the most efficient torp carrier in the game... the meta warping OP-ness that was the jumpmaster 5000.Back then its dial was quite similar to the falcon and it could sloop like brobots... Plasma Torps, Proton Torps, Munition Chips, Deadeye and an astromech that gave you target locks... you could even add Boba Crew and nerf one of their upgrades if you delivered a crit.

5 hours ago, Captain Lackwit said:

That in ye olden days, you had to spend your target lock to fire any munitions. Now you may simply spend the lock to reroll and make it deadlier.

I remind you of this, for we went through the entirety of 1.0 thinking, "Gee, how can we make munitions viable, worthwhile in literally any fashion?"

And now people hunger for munition driven vessels such as the Hyena Bomber.

We have come very far since our 1.0 days.

Lets set the mood for these spooky stories

giphy.gif