Hello All,
Soon, there will be a "quite big" tournament near my area (25 peoples awaited). This is the list I will play. It's a bit different than my regular "Saboteur" list. I get rid of the AT-ST flamers, because now the Imps meta pack with too much ease a SHITLOAD of impact 1 weapon (up to 8 impact 1, too much for me).
So I decided to switch a bit my threat, planning the whole game around the saboteur, and the use of the not so new (and we will not present them again) Medical Droid. With a minimum of 21 pts a model, commando are the best target for Medical droid. And as commando can dead "a bit" (even while playing with line of sight rule), it could be useful to heal them.
Luke is played as the regular "all around" Luke. I will not present him.
I decided to give another try to Fleet Troopers, and to pack a Rebel Officer in my rebel trooper. All of this is because Empire now have a lot of Suppressive weapon (Hello Deathtroopers ! Hello Bossk !) or easy way to apply suppression (Hello Palpatine ! Hello Krennic !). So with both 3 courage commanders and an Inspire 1 officer, I think I can manage quite well my suppression stacks.
And, the "surprise" is Jyn. Jyn is not a really good commander on her own, but she shines for something : When backed-up by a close combat specific unit, she can endure a looooooot of shooting (Duck and Cover + a Cover 2 placement can make her avoid the "burst her down" style of play), and can be a pain in the rear. Depending on the mission, she can put me ahead with ease :
Sabotaging for the first 2 turns a moisture vaporizer is almost an instant win. Deploying her near a central crate for the supplies, same. She hits quite hard, and is the only "range 3 pierce" weapon of the Rebellion (outside of snipers). So, I think her as an Operative, more than a Commander. This way, her cards are amazingly powerful (Complete the mission on her or Trust goes both way on Luke can be devastating).
Well, enough speaking, this is the list.
Total:
794/800
Commands: