Avi_dreader said:
subochre said:
(And apropos of nothing, while I'm definitely in the minority here, I've never been much of a fan of Dunwich. Yes, injury and madness are good, and the AOs and investigators are welcome additions, but, as you say, the board is pretty disappointing.)
I can almost see that argument as being valid ;') but there's one thing that people who "aren't" Dunwich fans often overlook. The monsters. Not having the Dunwich monsters *really* detracts from the toughness of the monster cup.
You've alluded to this before, and I was hoping you might elaborate. Stalker movement definitely livens things up, and Wraiths and the Colour can be a pretty major nuisance, but on the whole, the Dunwich monsters don't strike me as particularly different from the base set's fiercer monsters (and on average they seem approximately as tough as the ones in Innsmouth, for example). Am I missing something, or is the increase in difficulty just a result of there being proportionally fewer cultists and zombies to wuss up the monster cup?

