7 hours ago, Mimi61 said:Moonstone and Patrice’s Violin. If she can get her violin into play first, she even gets a resource to discard it and help her pay for it. Scrounge for Supplies can get it back out of her discard pile if necessary. Give her that, Hemispheric Map, Cornered and Peter and her stat line becomes pretty solid. Then with all of her skill cards, movement through her deck and the stuff she can play from her discard pile, she becomes her own little symphony!
I got sucked into Lucid Dreaming for Mandy for the greedy myriad card grab. I put it into her deck and when it came up and ran smack into her weakness. Serves me right!
The .35 Winchester left me scratching my head too, but I don’t play that many guardians and when I do, rarely use firearms (as my misuse of swift reload proved). So I wasn’t sure if there was something great about that card I just didn’t see. Glad to know that there wasn’t. And a Burglary upgrade seemed a little mystifying, but then I felt the same way about the Alchemical Transmutation upgrade.
Sharp Vision looks very promising and I’m excited for Patrice to give it a whirl.
Spectral Razor looks amazing and I’m with you, I was super happy to see Akachi, who I feel is a dark horse investigator, get some of the limelight.
Three Aces made the rogue/seekers in our group cheer. With Dream Enhancing Serum, search cards and Mr Rook, they finally seem to have a good myriad card, but for the rogue/slash any other class investigators, what are the chances of finding them all? Rogues aren’t best known for their patience and long suffering.
For me, Extensive Research was the oddest card the whole bunch. It was the one I wanted your read on the most, because I couldn’t really see any real advantages. Even now while I’m playing Mandy, I don’t generally have exceedingly large hands. I wind up using my cards for tests or have to discard them because of encounter draws or location requirement events or something. I hadn’t considered it in terms of a Minh deck though and appreciate your thoughts.
Moonstone is definitely great with Patrice's Violin (though you cannot rely on getting your Violin before you get Moonstone). Don't think it would make me run Scrounge For Supplies, though - part of the benefit of Moonstone is that you can play it without using any actions, so if you Scrounge for it, suddenly it costs you an action - but more than that, it would hopefully never hit your discard pile in the first place, as you'd play it when you discard it, so that would only be if you didn't have the resources to play it the turn you drew it or if it ate a Crypt Chill or something, which isn't enough of a niche to be worth adding a card to counter. You can really set up some awesome board states with Patrice but you need to avoid falling into the trap of concentrating too much on setting up great assets - I learned that the hard way with Carolyn Fern decks that contributed basically nothing for the first half of the game because they were trying too hard to create a perfect board state. Really makes Relic Hunter very attractive for Patrice, though - I think that 4-asset combo you listed is pretty much perfect, and would be good for using spells to attack and intellect to investigate.
For Three Aces, I've seen (and played) Wendy decks, Finn decks and Sefina decks that use Pickpocketing (2) and Lucky Cigarette Case to rip through a deck, and that's without even considering All In, which is truly absurd draw potential (double or nothing, All In, difficulty 0 test, cantrip skill commit, draw 12 cards...); of course, neither Finn nor Wendy can actually use All In but you see what I mean. Luckily, since Three Aces is an exp card, you can take it once you know you can use it - if your deck has gotten to the point where you're drawing through your entire deck, consider grabbing Three Aces after the next scenario; if not, you know it's not worth taking for a rogue.