So, has anyone considered how the Alpha Legion do go around setting up cults on Imperial worlds? How exactly would that work.
I have an idea about a game I'm running this week (if you are attending the Phoenix Games club Games Day in London on Saturday 8th, please stop reading now)
The soot-warrens of Fenksworld- a planet long known for its many heretical cults.
The reason? An Alpha Legion insurrectionist cell.
First thought- the Chaos Astartes cant simply travel around a hive- they are too noticable, even with stealth and cloaks. So they need Hydra human agents (per Abnetts Legion book) to act as organisers, spokemen, leaders and infiltraitors. The Legion can train up cultists in Al-Qaeda style training camps in the bottom of the Hive or off-world - teaching them how to use small arms, tactics, improvised explosives etc. The legion can also provide cultic training or knowledge, ritual objects and other forbidden Chaos items that are hard to acquire within the Imperium.
What else can they do? Possibly sabotage and decapitation attacks on the Adeptus hierarchy when the cults revolution starts.
Any other thoughts of how the Alpha Legion would act covertly within the Imperium (disguise themselves as Ogryn perhaps with some masks or facial surgery?) and how you'd have your Acolyte or Throne Agent PC's interact with them?
SJE