So in another thread, a comment was made that just reminded me of something I've found very puzzling when it comes to gaming and how people try and translate it from franchise to table. From what I've seen, a lot of people seem very puzzled, and stumped, when it comes to "playing that out", regarding some aspect of a franchise, and when it comes to Star Wars, that usually is in regards to the Force. And I don't really understand why. I mean, everyone's first experience with the franchise, is from the narrative standpoint, usually the films, though some might come to it from one of the cartoon shows first. So, everyone has seen, first hand, narrative examples of how to do a Force training session. It's one of the most popular, and frequently used story elements. Protagonist learns they have the Force, has no idea, or very little conscious idea, what they are doing. Mentor character talks to them a bit, illustrating some key concepts, usually about how to tap into the Force in general, and then we cut to the student trying that stuff out. It's pretty standard stuff, pretty much every fantasy story with actual magic follows the same formula, or mystic martial arts films as well.
So I'm always puzzled when I see thread after thread of "I don't know how to play this out! Help!"
What is the issue for most people? Is it just the fact that so many tabletop gamers are so analytical in nature, that they just are incapable of visualizing the narrative structure of something? Something they were first introduced to (and likely became fascinated by) in a narrative way? I just, there seems to be some cognitive disconnect to me when I see this, so I don't know what the issue is for people.