I see the name here and there; I'm interested in what the build actually is.
Handbrake Han?
Handbrake Han
Ini6? My turn? Alright, let me see, to which of 8 different possible positions should I move now? (ID into a stop or executing the manoeuvre, then possibly boosting into 3 different locations from each of the previous 2 choices.)
Cheaper version to actually fit in other ships (for hyperspace take out kanan and add engine upgrade and lando):
Han Solo (82)
Trick Shot (2)
Kanan Jarrus (12)
R2-D2 (8)
Inertial Dampeners (1)
Wedge Antilles (52)
Crack Shot (1)
Servomotor S-Foils (0)
Jake Farrell (36)
Crack Shot (1)
Predator (2)
Total: 197
I saw in another thread that this build could also use the Title, but the price would be punishingly high. How might that work?
*edit - Never mind, I saw it in the link.
Edited by feltipern11 hour ago, wurms said:Cheaper version to actually fit in other ships (for hyperspace take out kanan and add engine upgrade and lando):
Han Solo (82)
Trick Shot (2)
Kanan Jarrus (12)
R2-D2 (8)
Inertial Dampeners (1)Wedge Antilles (52)
Crack Shot (1)
Servomotor S-Foils (0)Jake Farrell (36)
Crack Shot (1)
Predator (2)
Total: 197
How would something like the following do?
Han Norra Jake
(82) Han Solo [Modified YT-1300 Light Freighter]
(8) R2-D2
(2) Leia Organa
(1) Inertial Dampeners
(7) Engine Upgrade
(2) Trick Shot
(6) Millennium Falcon
Points: 108
(36) Jake Farrell [RZ-1 A-wing]
Points: 36
(41) Norra Wexley [BTL-A4 Y-wing]
(5) Proton Bombs
(4) Ion Cannon Turret
(6) Veteran Turret Gunner
Points: 56
Total points: 200
Is a bid important to try and move after the likes of Anakin? Does Norra have merit as a brawler instead of Wedge?
1 hour ago, FriendofYoda said:How would something like the following do?
Han Norra Jake
(82) Han Solo [Modified YT-1300 Light Freighter]
(8) R2-D2
(2) Leia Organa
(1) Inertial Dampeners
(7) Engine Upgrade
(2) Trick Shot
(6) Millennium Falcon
Points: 108(36) Jake Farrell [RZ-1 A-wing]
Points: 36(41) Norra Wexley [BTL-A4 Y-wing]
(5) Proton Bombs
(4) Ion Cannon Turret
(6) Veteran Turret Gunner
Points: 56Total points: 200
Is a bid important to try and move after the likes of Anakin? Does Norra have merit as a brawler instead of Wedge?
Norra aint bad. Nate Eide used ARC Norra I think with just leia crew. The falcon title isnt needed. That is your 6pt bid right there. And yeah, i think Han wants a bid for i6's.
32 minutes ago, wurms said:Norra aint bad. Nate Eide used ARC Norra I think with just leia crew. The falcon title isnt needed. That is your 6pt bid right there. And yeah, i think Han wants a bid for i6's.
Perhaps with crack shot on the other 2?
5 hours ago, Ryfterek said:Handbrake Han
Ini6? My turn? Alright, let me see, to which of 8 different possible positions should I move now? (ID into a stop or executing the manoeuvre, then possibly boosting into 3 different locations from each of the previous 2 choices.)
Hmmm.... I’m sorry, but I am slow. How does this work? I see you can choose from performing the selected maneuver or the stop. How can you boost off the stop? You are stressed and possibly 1 less shield.
Also, what are the two precious choices?—nvm! I figured this one (sorry)
thank you for your patients with me. 😬 😀
Edited by CcwebbFigured out part of the answer
50 minutes ago, Ccwebb said:Hmmm.... I’m sorry, but I am slow. How does this work? I see you can choose from performing the selected maneuver or the stop. How can you boost off the stop? You are stressed and possibly 1 less shield.
Also, what are the two precious choices?—nvm! I figured this one (sorry)
thank you for your patients with me. 😬 😀
In 2e, it's been ruled by FFG that Kanan Jarrus is able to spend his force charge to clear the stress that Inertial Dampeners gives you. As such, after the stall, you'll be without stress and can take an action as normal.
The shield thing is real, but R2-D2 gets you back a shield every round, so you'll always be able to spend one.
16 hours ago, theBitterFig said:In 2e, it's been ruled by FFG that Kanan Jarrus is able to spend his force charge to clear the stress that Inertial Dampeners gives you. As such, after the stall, you'll be without stress and can take an action as normal.
The shield thing is real, but R2-D2 gets you back a shield every round, so you'll always be able to spend one.
Oh holy ****! I see the problem now. Essentially being able to PICK a 1 bank or straight maneuver ever turn, after everyone else AND have an action AND rotate the turret. Wow.
Guess the plan is to point ALL your guns at it and don’t stop shooting.
Edited by CcwebbDidn’t realize he-ll was a blocked word. Sorry for the language.
12 hours ago, Ccwebb said:Oh holy ****! I see the problem now. Essentially being able to PICK a 1 bank or straight maneuver ever turn, after everyone else AND have an action AND rotate the turret. Wow.
Guess the plan is to point ALL your guns at it and don’t stop shooting.
It's not just pick a 1-bank or straight. It's also to pick the maneuver you dialed in, such as a 4 straight, and maybe a boost after that. There's a pretty wide distance between the full stop and a faster final maneuver plus boost. It can get pretty nutty.
And in some ways, the most irksome thing about it is that it's a nutty combo which exist in 1e. There, the ruling on Kanan and Inertial Dampeners was reversed. ID's stress came after Kanan had his chance to remove a stress, so these shenanigans couldn't be done. If 2e was ruled the same way as 1e, this trick wouldn't work.
Edited by theBitterFig