Someone needed to start this post. The latest rules updated added an errata for both Library Access and Bait and Switch that cause both to be less powerful.
QuoteBait and Switch (COTA 267) Should read: “Play: If your opponent has more A than you, steal 1A. Repeat the preceding effect if your opponent still has more A than you.”
Library Access (COTA 115) Should read: “Play: For the remainder of the turn, each time you play another card, draw a card. Purge Library Access.”
Library Access can no longer combo into itself, and Bait and Switch can only trigger twice. Overall, I think this is a good thing, but I do feel sorry for those people who spent a lot of money on infinite combo decks.
The reason why I think this is good is because they said in an interview that they had no plans to rotate a set out of "Standard" to borrow terms from other games. This would have created a real potential of Library Access infinite combos to be the tournament meta for the entire life of the product. This problem would only be made worse by the existence of legacy cards. This would not be healthy for the longevity of the product.
Edit: Article was added: https://www.fantasyflightgames.com/en/news/2019/5/29/forging-the-future/
Edited by Revert