Hello. I’m trying to introduce some friends to the game. So far, we have played a couple of demo games, some Tie fighters vs Z95 or X-wings, no upgrades, and also a mini demo of the Millennium Falcon. I’m looking forward to having them play some more games, slowly adding more variety and optional rules to the game like bombs and devices, turrets, etc.
I would like suggestions on squad-building, so that I can craft the squads beforehand and have them choose among those. If you want to help, post a squad that you feel is relatively easy to fly, introduces game concepts and mechanics to new players and are not overly powerful or weak. Ideally, only generic pilots and upgrades, so they can get a grip of the different ships stats, dials and ship abilities before moving into the named pilots and crew pandora box.
This is the list of models I have available, yet I can proxy pretty much any other ship and have the rebel, imperial and scum conversion kits. It’s more than ok to do some reasonably proxies. Still, would be great if suggestions are in line to these models.
| Ships | Models |
| Lambda-class Shuttle | 1 |
| TIE Advanced | 2 |
| TIE Bomber | 3 |
| TIE Fighter | 8 |
| TIE Interceptor | 3 |
| TIE Phantom | 1 |
| TIE Punisher | 1 |
| TIE Reaper | 1 |
| A-wing | 3 |
| B-wing | 3 |
| E-wing | 2 |
| HWK-290 (rebel or scum) | 1 |
| YT-1300 | 1 |
| U-wing | 2 |
| X-wing T65 | 6 |
| Y-wing (rebel or scum) | 2 |
| Z-95 Headhunter (rebel or scum) | 4 |
| Quadjumper | 3 |
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