Alright so I'm intending on having a NPC choke out one of my PCs in an upcoming session, but I want to be sure of something before I try
The garrote Chrono says "A successful attack with this weapon causes the target to become suffocated, targets may attempt to break free with a brawl vs brawl check adding a setback for each round they have been caught"
So here are the questions
1) by "successful attack" does that mean a successful hit or successful damage (soak can be annoying in that case)
2) the setback for each round caught, would that include the same round the garrote is used?
3) as the user of the garrote chrono, for my turns I'm guessing I can't attack with other weapons (narrativly speaking) so do I keep trying to add damage by attacking with the garrote? And if so how do I handle a failed attack in that case
4) getting attacked back rather than brawl vs brawl check to save themself... I think I may add a couple of setback to that unless someone has a good suggestion for if they try... (I would)
So looking forward to using this, just hope it works the way I am pretty sure it works, gonna be so fun "shh shh shh just let it happen, just let it happen, just go to sleep this is all just a bad dream"
Edited by LMasterList