Screed vs Raddus

By RedDogReb, in Star Wars: Armada Battle Reports

Got back into the fray last Monday, using my Up Close & Personal list (aka lots of black dice, no squadrons - Kuat, 2 x tooled up GSDs and 2 Gozantis).

I played a friend using Raddus. I can't recall his exact list but it had Home One and Profundity, A hammerhead (in the Profundity?) and two GR75s. He plays in tournaments and as this is his tournament list I won't give any further details.

Will, not sure if you're on the forum, but if you read this and I get any of the game wrong, please chip in!

I had bid, chose first player and contested outpost.

We deployed all our ships essentially heading for the station.

I was speed 3 for the Kuat and GSDs and 2 for the Gozantis. Will had Home One speed 1 or 2, the GR 75's the same.

Turn 1 we closed.

Turn 2, Profundity and the Hammerhead appeared. Their positioning was such that Profundity had double arc on the Kuat, and the Hammerhead as only in one arc of the Kuat and one GSD. As first player I went with a side shot from GSD (Insidious) into the rear of the Hammerhead, and got very lucky. About 6 damage, including a natural crit for APT. This was a structural damage. After resolving defence tokens, I had exactly what I needed to destroy it before it fired.

However Profundity got some revenge downing shields and scoring internals.

Kuat then returned fire on both Profundity and Home One, doing some damage. Kuat was definitely the worse off though.

The other GSD did some minor shield damage to Home One I think.

Turn 3, Home One was severely damaged, more damage to the Kuat, leaving it on one hull I believe. However Home One got Demolisher

Turn 4, Kuat activated first, destroyed Home One, and did more damage on Profundity. However, it was then destroyed by Profundity. I think I lost a Gozanti also.

Turn 5, Profundity repairs like there's no tomorrow, and despite Engine techs and being to the rear of the Profundity, I cant get a shot from the remaining GSD.

Turn 6, Profundity repairs some more, GSD decides to call it a day.

We sort out points and I'd lost by 115 points (7 - 4).

Not sure I could have done much more to be honest. There were a couple of times I had the option of which ship to activate first. Will said he might have chosen differently to me but I explained my thinking which he agreed with. Not really a right/wrong choice, just a different one. I did forget to use Intel officer a couple of times, but this wouldn't have caused too much of a difference to the final outcome, but something I must be careful to remember.

I had one pic of the game (start of Turn 2 when the Profundity and Hammerhead appeared), I can't get it to load unfortunately, but if I was being hyper-self critical, one of the GSDs could have been a little closer to the Kuat.

Overall, of course I'd have liked to win, but wasn't that disappointed as I was happy to how I'd flown the ships (especially compared to my last game with this list where I was demolished by a Rebel MSU Rieekan list and played badly - Poor set up, poor tactics etc).

Will is a good player and pointed out a few things I am still getting wrong, which helped me in game - Just the sort of opponent I want - Helpful but a good, tough player to be against.

Yeah I saw that play out. Will has decimated me a few times with that list. I think you did well.

I think Turn 4 the Kuat was already dead. It was Insidious who got Home One, with the "using black dice at medium range" trick it has. I thought I'd got away with it, but Insidious is nasty if it can get around. Plus taking a Demolisher to the face is never good for a Home One.

Also, from what I remember, Demolisher went down to a medium-range shot from the Profundity, where Demo's evade unfortunately turned a crit into a hit+hit, just enough to kill it.

It was a fun game.

18 hours ago, Grumbleduke said:

I think Turn 4 the Kuat was already dead. It was Insidious who got Home One, with the "using black dice at medium range" trick it has. I thought I'd got away with it, but Insidious is nasty if it can get around. Plus taking a Demolisher to the face is never good for a Home One.

Also, from what I remember, Demolisher went down to a medium-range shot from the Profundity, where Demo's evade unfortunately turned a crit into a hit+hit, just enough to kill it.

It was a fun game.

I'll bow to your younger memory! Yes, you were spot on with the Demo's evade. **** those dice gods LOL.

It was a very good game.