Passive Sensor + Composure

By Bucknife, in X-Wing

2 minutes ago, Hiemfire said:

Those obstacles count as being in range 1 and in range 2.

I think it's just closest to closest like for ships

While measuring range to a non-ship object, range is measured to the
point of that object that is closest to the ship’s base. - RR "Range"

5 minutes ago, prauxim said:

I think it's just closest to closest like for ships


While measuring range to a non-ship object, range is measured to the
point of that object that is closest to the ship’s base. - RR "Range"

I just rechecked the range rules. RAW you're correct. It might be the heat, but taking into account how the E-Wing's ability functions I'm not fully sure that is how it would apply in this case since the rule seems to try and push the least restrictive limitation for the one performing the action/attacking. They might intend the no lock bubble to be larger than what "Range 1" seems to imply with the E-Wing's ability though.

24 minutes ago, Hiemfire said:

I just rechecked the range rules. RAW you're correct. It might be the heat, but taking into account how the E-Wing's ability functions I'm not fully sure that is how it would apply in this case since the rule seems to try and push the least restrictive limitation for the one performing the action/attacking. They might intend the no lock bubble to be larger than what "Range 1" seems to imply with the E-Wing's ability though.

I don't see much room for leeway on this one. The terms "at" and "within" are distinctly defined, and Ewings say "at"

Experimental Scanners: You can acquire locks beyond range 3. You cannot acquire locks at range 1.
◊ At: An object is at a specified range if the closest point of it is inside
that range.
◊ Within: An object is within a specified range if the entirety of it is
inside that range.

Go inside and have a cold 🍺 buddy 😁

1 hour ago, Hiemfire said:

I just rechecked the range rules. RAW you're correct. It might be the heat, but taking into account how the E-Wing's ability functions I'm not fully sure that is how it would apply in this case since the rule seems to try and push the least restrictive limitation for the one performing the action/attacking. They might intend the no lock bubble to be larger than what "Range 1" seems to imply with the E-Wing's ability though.

Yeah, nope. There's nothing in the game which works like that.

4 minutes ago, theBitterFig said:

Yeah, nope. There's nothing in the game which works like that.

Things that say "within" work like that, but afaik it's only used for ship placement instructions, e.g. Moralo's ability.

It doesn't help that "in range #" (much like "soft" and "hard" maneuvers) is the common vernacular despite "at range #" being what is meant

Anyways, take it easy on the guy, we've already established that he's overheated and has had insufficient amounts of beer 😁

On 5/23/2019 at 8:52 AM, ficklegreendice said:

The declaring target before measuring your tl thing is a hold over from 1st Ed

I STILL expect it to work that way sometimes. Old habits and all...

Also, Composure itself is kind of a weird card. I'm glad FFG has done a lot to prevent abuse of it and that it's only 1 point, but it's also kinda difficult to ever utilitize

Only ever placed it on the Reaper, because I have the depth perception of a one eyes goldfish and can't judge range 1 jams for diddly

Composure is a combo card much like Juke that is only useful on ships that can get free boost or barrel roll actions without getting stressed. Sabine, Snap Wexley, BB Astromech, Afterburners, etc. If it gave you a focus token instead of a focus action it would be much stronger and usable in way more places but would also have to cost a lot more points.

It’s interesting to note that the Sheathapedes ability says may not must, inferring to me that you do not have to do it. You may want to, but as the writing on Sensors precludes this, you can’t, not fulfilling the failed action clause for Composure.

9 minutes ago, Archangelspiv said:

It’s interesting to note that the Sheathapedes ability says may not must, inferring to me that you do not have to do it. You may want to, but as the writing on Sensors precludes this, you can’t, not fulfilling the failed action clause for Composure.

Are you talking about the "May perform a coordinate action before you activate" bit?

It doesn't say anywhere that you have to even have another ship on the board to attempt a coordinate action. You just say "I'm coordinating," and then check for viable targets, and if there are none, you can use composure.

2 hours ago, SpiderMana said:

Are you talking about the "May perform a coordinate action before you activate" bit?

It doesn't say anywhere that you have to even have another ship on the board to attempt a coordinate action. You just say "I'm coordinating," and then check for viable targets, and if there are none, you can use composure.

This is the part where I said early needs an FAQ, ie abusing actions you know will fail. IMO which counts for squat, you should not be able to attempt an action you can’t do, like in your example, you should not be able to do the coordinate action, as there isn’t anything to coordinate.

They won’t errata cards like 1.0 virtually, but I think that composure should cone with a stress or strain element. Like most things, it’s meant for newer players, which means it will be exploited by veteran players.

Huge disagree, there.