9 hours ago, Archlyte said:I think that is very true Stan. So it becomes a matter of interfacing with the views of others and as Donovan Morningfire pointed out, seeing the ability to filter as the purview of the GM. My intention when I created the thread was to explore this to determine how much I should attempt to compromise, but the answers I am getting seem to say: not much.
I'd say it's less "compromise" and more "consensus" among the group of how far down the rabbit hole of what is or isn't canon they want to go.
To contrast to myself, a friend and fellow GM has minimal experience with materials outside of the core films, especially with regards to stuff from the prequel eras outside of the films and The Clone Wars. So any game he runs, he much prefers to stick with "movies only" and anything else is fanon at his table, which has amusingly lead to some mild frustration from one of his players who is a rabid consumer of Star Wars media and has poured through Wookieepedia like it was his job. However, the group had a discussion at their session zero of the last campaign my friend ran, and they reached a consensus that made everyone happy and prevented any arguments or bickering at the table on the topic of "well, that's not how it is in the canon!" Especially as they had enough troubles with the guy playing the Star Wars version of Jack Harkness (or at least the Devaronian version of Jack's unrestrained libido), which made for some stories that were both cringe-worthy and gut-bustingly hilarious.
And on the flip-side, another GM friend of mine is pretty well-versed in the larger expanded universe, due in part to being new to the franchise (never saw any of the films prior to The Force Awakens) and is astounded at just how in-depth the lore is while relatively coherent (at least when compared to the "what is or isn't canon?" status of things over in Star Trek as he sees it). So assuming it's from the new canon, there's very little that players can truly catch him off-guard with, and if it's some obscure tidbit from Legends, he can very easily dismiss it under the broad heading of "if it's from Legends, then it's not canon at my table," though he's open to adding interesting bits of Legends to his campaign's canon on a case-by-case basis; case in point is the minor Jedi I play in his current campaign started out with a Kathracite crystal (a fairly weak type of lightsaber crystal) in his lightsaber, which is pure Legends, but he liked the idea enough to introduce the entire notion of Adegan crystals into his campaign's canon (didn't stop him from having an Inquisitor destroy that lightsaber though). But again, it was a discussion point during our session zero about what parts of the established lore he would or wouldn't accept in his game, with the group coming to a consensus that if it was from Legends, then it wasn't assumed to be true in that campaign.