For the Greater Good key question (spoilers)

By Krysmo, in Arkham Horror: The Card Game

Hey all, I posted this in BGG but just in case...we're in the middle of the Greater Good scenario, and...

Can you get locked out of rooms no matter what? Currently we have 2 keys and need 2 keys. The 2 keys we need (Cultist, Elder Thing) are the keys we need to enter the locked rooms (i.e. a Cultist key is locked away, and an Elder Thing key is locked away). So we think we simply might not be able to get in these rooms at all. Any ideas? Thanks!

Edited by Krysmo

I'm assuming you have one key from August Lindquist and another key from either the Cellar or Lounge (depending on whether you're members or not). That's somewhat unfortunate, but not unwinnable: You can get a third key off one of the enemies, then the last key from whichever room that one unlocks. Sadly, there's only one enemy that spawns with a key; you can boost your odds by either clearing the board of cultists (so you can search that enemy with Mysterious Chanting) or using a card like On the Hunt.

1 hour ago, rsdockery said:

I'm assuming you have one key from August Lindquist and another key from either the Cellar or Lounge (depending on whether you're members or not). That's somewhat unfortunate, but not unwinnable: You can get a third key off one of the enemies, then the last key from whichever room that one unlocks. Sadly, there's only one enemy that spawns with a key; you can boost your odds by either clearing the board of cultists (so you can search that enemy with Mysterious Chanting) or using a card like On the Hunt.

Yes you're right - thanks for the input!

On 5/21/2019 at 10:06 AM, rsdockery said:

I'm assuming you have one key from August Lindquist and another key from either the Cellar or Lounge (depending on whether you're members or not). That's somewhat unfortunate, but not unwinnable: You can get a third key off one of the enemies, then the last key from whichever room that one unlocks. Sadly, there's only one enemy that spawns with a key; you can boost your odds by either clearing the board of cultists (so you can search that enemy with Mysterious Chanting) or using a card like On the Hunt.

Remember that there is a room that automatically allows you to draw and place the enemy with the 3rd key, making access to 3 of the keys simply a matter of exploration.