I come close to killing players, but they always manage to hit a glyph and go back to town and buy health potions and just keep chugging them everytime
They can carry six potions right? 3 equipped and 3 in the pack?
Not sure why I stink as the overlord but I have a tough time even killing one hero.
They typically waste my spawns in one or two hits, then if I do damage them ( I DO get them low) they glyph back to town, buy 3 or 4 potions, and use the rest of their movement to chug them down. Or next turn they run and drink like 6 of them (run is double move so like they drink 4 potions then have some movement left over etc etc)
Any advice? They are melee heavy and one has plate armor that basically causes most attacks to bounce off, at least in the INTRO quest
I did my best with beastmen and that command ability and pierce and ganging up on one
But man they drink a lot of potions.