"Return to Dreamland"?

By Aajav-Khan, in Arkham Horror Second Edition

Situation: Investigator with one (1) remaining Sanity is in Dreamlands. Encounter says to "choose an Arkham location and resolve and encounter from there and then return to Dreamlands" ( paraphrased ). This secondary encounter causes one Sanity loss. Now where is the Investigator following this sad episode? A) Arkham Asylym, B) Lost in Time and Space or C) Dreamlands?

Aajav-Khan said:

Situation: Investigator with one (1) remaining Sanity is in Dreamlands. Encounter says to "choose an Arkham location and resolve and encounter from there and then return to Dreamlands" ( paraphrased ). This secondary encounter causes one Sanity loss. Now where is the Investigator following this sad episode? A) Arkham Asylym, B) Lost in Time and Space or C) Dreamlands?

I'd have played b), since even if you lose the last sanity point in this world, there is some strange forcing you back to the Dreamlands. Being insane in an Other world makes you go LiTaS and so b). But it's just a guess

Aajav-Khan said:

Situation: Investigator with one (1) remaining Sanity is in Dreamlands. Encounter says to "choose an Arkham location and resolve and encounter from there and then return to Dreamlands" ( paraphrased ). This secondary encounter causes one Sanity loss. Now where is the Investigator following this sad episode? A) Arkham Asylym, B) Lost in Time and Space or C) Dreamlands?

Arkham Asylum, since you lost your last sanity in Arkham, not while in Another World (it does not say you remain in Dreamlands, it says return which implies that you left; however, the sequence of events is cancelled due to your relocation from the secondary location).

You need to not paraphrase this though. You need an exact quote if you want an exact ruling.

And after spending time finding it... here's the exact quote:

"Have an encounter at a location of your choice in Arkham, then return here. If you wish, you may pass a Luck (-1) check to realize that it was all a dream and negate any Sanity or Stamina loss as a result of that encounter."

I'm almost positive that there is text supporting my above ruling (i.e. that a sequence of events is canceled if an investigator gets relocated). Tibs? Dam?

Avi_dreader said:

Arkham Asylum, since you lost your last sanity in Arkham, not while in Another World (it does not say you remain in Dreamlands, it says return which implies that you left; however, the sequence of events is cancelled due to your relocation from the secondary location).

I'd have played it wrongly :-/ once more ::lol::
Avi, can I assume " the sequence of events is cancelled due to your relocation from the secondary location" as a general rule for all these conflicts?

It's all right Julia. This is a pretty kooky scenario.

(Related:) IIRC, if you have an encounter while at location X that says, "go to Y, have an encounter, return" and your encounter at Y is "go to Z, have an encounter, return" then that second encounter takes over. You will never return to X as per the first encounter's directions.

Julia said:

Avi_dreader said:

Arkham Asylum, since you lost your last sanity in Arkham, not while in Another World (it does not say you remain in Dreamlands, it says return which implies that you left; however, the sequence of events is cancelled due to your relocation from the secondary location).

I'd have played it wrongly :-/ once more ::lol::
Avi, can I assume " the sequence of events is cancelled due to your relocation from the secondary location" as a general rule for all these conflicts?

I'm pretty sure it's a general rule, but I'd like to double check it with Tibs or Dam (I looked around in the FAQs and didn't see anything quite that definite— I'm wondering if it's in a Kevin Wilson thread).

Tibs said:

It's all right Julia. This is a pretty kooky scenario.

(Related:) IIRC, if you have an encounter while at location X that says, "go to Y, have an encounter, return" and your encounter at Y is "go to Z, have an encounter, return" then that second encounter takes over. You will never return to X as per the first encounter's directions.

::enlightened::
That's great to know Tibs. Thank you Avi

Julia (taking notes)

Julia said:

Tibs said:

It's all right Julia. This is a pretty kooky scenario.

(Related:) IIRC, if you have an encounter while at location X that says, "go to Y, have an encounter, return" and your encounter at Y is "go to Z, have an encounter, return" then that second encounter takes over. You will never return to X as per the first encounter's directions.

::enlightened::
That's great to know Tibs. Thank you Avi

Julia (taking notes)

I'd still like to know where the source of that rule is though (even though I'm almost certain I've read it somewhere before).

Thanks for the replies.

So the consensus seems to be "Arkham Asylum", since drawing an Encounter from an Arkham location means you are treated as being de facto in Arkham for any results? And chain reactions can not happen for relocation ( A to B to C and back to A again )?

Aajav-Khan said:

Thanks for the replies.

So the consensus seems to be "Arkham Asylum", since drawing an Encounter from an Arkham location means you are treated as being de facto in Arkham for any results? And chain reactions can not happen for relocation ( A to B to C and back to A again )?

Yes.

Avi_dreader said:

Aajav-Khan said:

Situation: Investigator with one (1) remaining Sanity is in Dreamlands. Encounter says to "choose an Arkham location and resolve and encounter from there and then return to Dreamlands" ( paraphrased ). This secondary encounter causes one Sanity loss. Now where is the Investigator following this sad episode? A) Arkham Asylym, B) Lost in Time and Space or C) Dreamlands?

Arkham Asylum, since you lost your last sanity in Arkham, not while in Another World (it does not say you remain in Dreamlands, it says return which implies that you left; however, the sequence of events is cancelled due to your relocation from the secondary location).

You need to not paraphrase this though. You need an exact quote if you want an exact ruling.

And after spending time finding it... here's the exact quote:

"Have an encounter at a location of your choice in Arkham, then return here. If you wish, you may pass a Luck (-1) check to realize that it was all a dream and negate any Sanity or Stamina loss as a result of that encounter."

I'm almost positive that there is text supporting my above ruling (i.e. that a sequence of events is canceled if an investigator gets relocated). Tibs? Dam?

But, you could strictly speaking decide to make a Luck(-1) check like the text says to realize the little jaunt back to Arkhma was a dream and negate any losses. Assuming you pass the check he'd still have one sanity and remain in which ever part of the Dreamlands he was in. The other thing implied is that if you fail the Luck(-1) check that it wasn't a dream after all and you lose your sanity in Arkham and go to the asylum losing the ability to close that gate without reentering it later. That seem to fit in with what we're saying here?

Winter324 said:

The other thing implied is that if you fail the Luck(-1) check that it wasn't a dream after all and you lose your sanity in Arkham and go to the asylum losing the ability to close that gate without reentering it later. That seem to fit in with what we're saying here?

It was still a dream if you fail, you just don't realize it was dream. Everything that happens in the Dreamlands is a dream, that's why it's called the Dreamlands. =P (Man, the word "dream" is starting to look weird now...)

If you fail the roll, though, you go insane and presumably black out - thus all encounters end. You eventually wake up in the Asylum where someone presumably took you after you failed to wake up and/or freaked out in your sleep.

This has nothing to do with the rules question, of course. On that point you're absolutely right. I just like figuring out the fluff for how these things happen - makes the game ten times more fun for me. =)

Right... If you passed the luck roll, you wouldn't've lost the sanity, and you wouldn't move to the Asylum, so the question is moot.