Hello,
I'm new to Armada and will a be attending a tournament soon. I came up with this list that is build around a few components that I would like to have.
Most of the components are there to make my life easier while playing. Beeing a newbie I realized that I make a lot of mistakes.
Things I wanted in my list:
-Squadrons with the Rogue keyword. So I dont have to care about activations that much.
-Ships that I can fly in some kind of Konga gunline. (I feel comfortable flying that way because I have some kind of plan how to setup and fly, even if it is predictable)
-Not too many ships to prevent collisions.
-Objectives that are easy to handle for me.
I would be really happy to hear some thoughts or tipps for improvement.
Faction: Rebel Alliance
Points: 394/400
Commander: Admiral Ackbar
Assault Objective: Advanced Gunnery
Defense Objective: Planetary Ion Cannon
Navigation Objective: Solar Corona
[ flagship ] Assault Frigate Mark II A (81 points)
- Admiral Ackbar ( 38 points)
- Gunnery Team ( 7 points)
- Electronic Countermeasures ( 7 points)
- Dual Turbolaser Turrets ( 5 points)
= 138 total ship cost
Assault Frigate Mark II A (81 points)
- Gunnery Team ( 7 points)
- Electronic Countermeasures ( 7 points)
- Dual Turbolaser Turrets ( 5 points)
= 100 total ship cost
CR90 Corvette A (44 points)
- Jainas Light ( 2 points)
- Turbolaser Reroute Circuits ( 7 points)
= 53 total ship cost
GR-75 Medium Transports (18 points)
- Leia Organa ( 3 points)
- Comms Net ( 2 points)
= 23 total ship cost
1 Shara Bey ( 17 points)
1 Tycho Celchu ( 16 points)
1 Lancer-class Pursuit Craft ( 15 points)
2 YT-2400s ( 32 points)
= 80 total squadron cost
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Fleet created with Armada Warlords