One of the struggles I have with this system is how to track lingering effects from narrative results or the application of Talents, and I'm wondering how other GMs handle this issue. A simple example might be the Command Talent, which gives you a boost on Leadership (this is easily incorporated into a character sheet), but on success grants allies a boost to their Discipline for the next 24 hours. Plenty of other Talents or narrative results give increases/decreases, upgrades/downgrades, boost or setback, each with their own "expiry time". Each PC (never mind NPCs) could easily be subject to half a dozen continuous and variably expiring effects.
I find it kind of overwhelming at times, not to mention I detest this kind of bean counting in general. I role-play to immerse in story, not CPA-school, and every time I have to bounce out of the narrative to explain the mechanics is jarring. It might be fine if all the players were as much of a rule-nerd as I am, and so could help keep track of their own PC's situation, but most of them are casual gamers, and we flip between this and D&D (which they also don't really grapple with), so the task falls to me.
For simple one turn effects, like granting a boost to an ally, I've simply been handing out extra dice, which is easy to track. For longer effects I've been thinking of creating tokens and some kind of grid, but I'm not sure how to effectively structure it so that non-rule-nerds can easily manage their own PC.
The other struggle is related: casual players just don't grok the Talents unless the effect affects their dice pool. They want to look at their sheet and know what to roll, and they can only handle remembering about 3 "special things" their PC can do. So, there is a growing part of me (especially after reading some of the new Talents in Dawn of the Rebellion and Rise of the Separatists) that wants to ditch it all and just use basic skills and only Talents with obvious or one-turn effects that show directly on the PC's sheet (eg: Gearhead, Knowledge Specialization, etc). This would require switching over to Genesys...
Any thoughts on how to better manage this?