3 hours ago, Tramp Graphics said:I have no problem with the damage creep from modifying attachments either. My signature character’s lightsaber (with cyclic crystal array, among other attachments) has fully modified Mephite and Kimber Stone crystals, with the Superior hilt and Extended hilt attachments as well, regardless of which crystal is active, I’m dishing out 13+ points of damage. When you’re facing Dark Siders in with Cortosis Weave, you need that extra damage potential.
I don’t see that as a problem.
Which is fine, but you are essentially mandating that the GM make every enemy of any significance wear Cortosis or have insane ranks in parry, which to me is kind of problematic! Your character could skill Anakin Skywalker, the Chosen One, in 2 hits.
A basic lightsaber that did 7 or 8 damage would make that duel way more climactic. You could parry off each other's damage for a while. Maybe even fight near a volcano!
I guess this depends on whether or not people enjoy rocket tag gameplay, even for supposedly tough adversaries.