I have been wondering if Force upgrades (FU) are too weak or too expensive. I started flying Republic a few days ago and find myself keeping the force slot unequipped on my Jedi. I did a quick search on mayor events on listfortress and could see only a few of the these in general use:
Hate (3 pts). Currently is the 22nd most used upgrade on according to listfortress and the most used FU. I believe is by far the best of all: first is cheap, second helps recover force instead of requiring you to spend it. It found his home in the Sith Infiltrator (low agi, high HP) and for some time in Vader, but then I found different opinions on its value compared to a larger bid.
Supernatural Reflexes (varies): The formerly crowned jewel of upgrades now is almost unseen it. The point nerf pretty much killed it, excepting some extremely expensive Kylos and some crazy builds 24+ points is just too much. I admit I'm biased here, as SN Luke was the most fun I had with Rebels in 2.0, but now at base 86 points I just can't find how to build a list around him. I understand that a nerf was necessary, but maybe they went too far? I have heard of some people theorizing about SN Inquisitors, but haven't ever seen in play.
Sense (6 pts) : This is designed to help lower Initiative pilots, unfortunately, the only low In force pilots only have one force and often require it to use their own abilities (like fine-tuned controls on the Jedi Knights). High In force pilots are already pretty expensive to play support and need their force to earn his points back. Still, this upgrade does sometimes see table.
Predictive shot (4 pts) : uff bullseye and requires a force to activate. I could see it on Anakin or Kylo (high In double reposition), but first I need to not having used my force to mod the attack dice and even then I'm depleting my force charges for a very conditional effect.
Brilliant Evasion (4 pts): I find this one just bad, You need to have 2 eyeballs AND have 2 uncancelled hits before this is better than just using a regular force point. Also, don't have a focus token. ¿Maybe in a stealth device delta-7?
Heightened Perception (3 pts): For only 3 points I can shoot first in the round. Now I see some utility here for low ini force pilots, but those already are struggling with force points and you have to give up a dice mod.
Instinctive Aim (2 pts) : just take a Lock and there are no low In force pilots that can carry good ordinance (aka torpedos)
Battle Meditation (varies) : I REALLY want to find a list to use this upgrade. In theory, looks great: you trade 1 action and 1 force point for 2 actions on some torrents or arcs. In practice, the cheapest carrier would be a 49 Jedi Knight (with no configuration). It's is just too expensive for a support ship! and once I start looking at more expensive pilots I wonder why give him a support talent?
So, after looking at all the force upgrades I find that they are either too amazing but too expensive (Supernatural Reflexes) or not worth the points compared with the basic use of the Force. This is even worse considering that all pilot with force has to also spend it to activate their own pilot skills.
I would like to hear your opinions on the Force Upgrades. For those that don't agree with me please show me some builds that could use them and if you agree with do you believe there is a point level where this would be useful or are most of them almost jamming beam material?*
* By jamming beam material I mean that even free, they are so situational that you would almost never use them instead of having the force token available to mod dice.