"Gunship Reporting"

By KCDodger, in X-Wing Squad Lists

Saw Gerrera
Juke
Perceptive Copilot
Pivot Wing


Bodhi Rook
Juke
Perceptive Copilot
Pivot Wing

Magva Yarro
Juke
Perceptive Copilot
Pivot Wing
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So I had a stupid, stupid idea. Because I'm obsessed with making the concept of Evasive U-Wings work. But, these U-Wings aren't dodgy. No, no they're decidedly brutally punchy.

"Aha, yes. I rolled eyes. Okay, cool. I see that evade you rolled. Well, I don't like it. Eat it."

It's like crackshot you can use all the time, but I will say, paying for three perceptive copilots is rough... but let's be honest. It feels like it's worth it. What else am I gonna' put in, a Z-95? Oh yay, guaranteed dead cannon fodder.

The biggest weakness of this list is the sheer, undeniable fact, that it CANNOT spend its focus and evade defensively if there's something in arc of these three fat lads. But that's okay, they have good health. I fly these things expecting them to pop sooner than later, because the offensive dice mods are pretty mean. Only trouble is, where do we put Jyn since her placement can be feasibly, anywhere? I figure Magva could be the best bet. Bodhi and Saw still shoot before her, so they're just as valid targets. But if you put her on either Saw or Bodhi, you're risking an uh, "Ace". Let's just call them that.

Also, reroll city with Saw when you get damaged- because you want to get damaged, you want to get hurt. You want to scream and make the enemy scream much, much harder and MUCH much louder. Really a "Burn it all down" solution.

But ****, I think it's honestly a really cool little list.

Where do you get the evade from? I don’t see jyn erso around...

ok I see you were thinking where to put her 🤦‍♂️

I’d go for magva too

Edited by RoockieBoy
Re read the post
  • Bodhi is the least threatening. Put Jyn there.
  • Magva wants to be shot, put Leia there. Leia is bait but works in your favor if they ignore her.
  • Saw is the real threat. He gets better the longer the game goes on and is what I would say is the end game solo ship. Give him Lando so there's still a way to get evades after Bodhi dies.
  • Tactical Scrambler on Saw and Magva, fly them with Bodhi behind in an upside down triangle formation or screening the most damaged ship.
  • Chop upgrades to taste or effectiveness.

Saw Gerrera (52)
Juke (5)
Perceptive Copilot (8)
Lando Calrissian (2)
Tactical Scrambler (2)
Pivot Wing (0)

Ship total: 69 Half Points: 35 Threshold: 4

Magva Yarro (50)
Juke (5)
Perceptive Copilot (8)
Leia Organa (2)
Tactical Scrambler (2)
Pivot Wing (0)

Ship total: 67 Half Points: 34 Threshold: 4

Bodhi Rook (49)
Juke (5)
Perceptive Copilot (8)
Jyn Erso (2)
Pivot Wing (0)

Ship total: 64 Half Points: 32 Threshold: 4

Total: 200

YASB link

8 hours ago, Redd9 said:
  • Bodhi is the least threatening. Put Jyn there.
  • Magva wants to be shot, put Leia there. Leia is bait but works in your favor if they ignore her.
  • Saw is the real threat. He gets better the longer the game goes on and is what I would say is the end game solo ship. Give him Lando so there's still a way to get evades after Bodhi dies.
  • Tactical Scrambler on Saw and Magva, fly them with Bodhi behind in an upside down triangle formation or screening the most damaged ship.
  • Chop upgrades to taste or effectiveness.

Saw Gerrera (52)
Juke (5)
Perceptive Copilot (8)
Lando Calrissian (2)
Tactical Scrambler (2)
Pivot Wing (0)

Ship total: 69 Half Points: 35 Threshold: 4

Magva Yarro (50)
Juke (5)
Perceptive Copilot (8)
Leia Organa (2)
Tactical Scrambler (2)
Pivot Wing (0)

Ship total: 67 Half Points: 34 Threshold: 4

Bodhi Rook (49)
Juke (5)
Perceptive Copilot (8)
Jyn Erso (2)
Pivot Wing (0)

Ship total: 64 Half Points: 32 Threshold: 4

Total: 200

YASB link

Interesting. I will give this a thought and shot.