Bara Treaty GJ

By Staton, in 1. AGoT General Discussion

OK so this might be better suited to the deck construction board, but I figured I'd find more responses here. Anyway, I've been toying with the idea of Bara treaty GJ using Seastone Chair and Saves. Here is the decklist.

Saving Grace- Baratheon Treaty with the Isles

Plots
Fury of the Stag
Power of the Blood x2
Valar M.
Valar D.
Counting Favors
The Red Wedding

Characters (31)

GJ Refugee x3
Bara Refugee x3
King Renly x2
Ned x 3
Grimace Robert x2
Stannis x2
Loyal Guard x3
Maester Cressen x1
Zealous Collector x1
Knight of Rainwood x2
King's Champion x1
No Renown Mel x1
Queen Marg x2
Anti Shadows Balon x2
Maester Wendamyr x1
Scurvy Cutthroat x2
Locations (15)
Narrow Sea x3
Sunset Sea x1
GJ Fiefdom x1
Iron Mines x3
Aeron's Chambers x1
Robert's Chambers x1
Bay of Ice x3 (or Kingdom of Shadows x3)
Seastone Chair x2
Attachments (8)
Fishing Net x3
Motley x2
Milk x2
Lightbringer x1
Events (4)
Westy Bleeds x2
Questioned Claim x2
Now I figure that the best part about this deck is that A)it has lots of saves! Saves are good! and B)No one is going to see Westeros Bleeds coming. Now I know this deck needs some work, but I'm not sure what it needs. The questioned claim is pretty much in there to combo with Valar D. I'm pretty sure this deck is salvagable, but right now it looks like a big pile of crap.

I don't think Westeros Bleeds works very well in this deck. You only have 7 locations with influence so that means you have to be very lucky just to have 4 influence in play, let alone have 4 influence and the event in hand. That means that Balon, Knight of the Rainwood, King's Champion won't do much in the deck. It's true that it would be a huge surprise for anybody to see a westeros bleeds out of Baratheon - which I personally see as pretty much a Targ or Martell event - and there's good reason for that lengua.gif

Your draw source (Bay of Ice) isn't very reliable. You need more high influence plots - you have 2 that have 0 influence, and 4 that are 3 influence. To me it's a bit too risky to play the bay, especially when you have a below average initiative count.

The fact that you do not have any claim 2 plot might hurt your options when playing. I'd much rather put a Fear of Winter in there and Take out a Power of Blood. It will help your initiative count and allow you to capitalize on those renown and saves while threaten your opponent with double claim.

Finally the main pickle I see with this deck is that it screams Targaryen. You have lots of attachments (which targ likes to control) and lots of saves (which targ also likes to waste :P )

I don't think I'm very well suited to give advice on deck-building, but hope it helps gui%C3%B1o.gif

First, people do look at the Deck Construction sub-forum. It's there for a reason!

I'll just start blabbing: You can't run that Balon because it's "House Greyjoy only." The Treaty Agenda removes gold penalty, not "House X only." When/how would your deck enhance/use his ability anyway? Be careful of Valar D and Vigilant (i.e. Lightbringer). You don't have any Shadow cards, so I don't think Kingdom of Shadows would be that great. I see where you're going with Questioned Claim, but chances are you'll be going second with Valar D (0 initiative). If you attack, your opponent can still kneel his/her characters. You could avoid doing a challenge type, but then you may be leaving characters of your own standing. Not only do Lightbringer and The Iron Mines only save killed characters, but you can't save discarded characters from Valar D. Valar D, Fishing Net, and Motley is nice. Iron Mines, Lightbringer, and Power of Blood don't work well with Westeros Bleeds. Having only 7 influence might make it tough to have the 4 necessary for Bleeds; especially when they are all 1-influence locations and many of them reducers. If Seastone Chair is a big reason why you're running the Treaty, shouldn't you have 3 of them? Better hope you don't lose dominance or have extra gold for those 6 refugees. Knight of Flowers? Royal Entourage? Bodyguard (If you're pushing saves)? Distinct Mastery? Black Cells (you'd need more Shadow cards, but works great with Valar D)?

I think Bara GJ Treaty has potential to be very good. This is an interesting route, but needs work. Even then, I'm not sure if the deck will be fast enough to get 15 power before your opponent gets to 10. Right now, I don't see GJ helping you that much. At least not enough to give your opponent 5 power (1/3 of the victory condition). You can always run Alliance for a card like Seastone Chair. What you need is to make sure you can get to 15 power before your opponent gets to 10. Either your deck has to be much faster than your opponent's or be able to control your opponent very well. That's my two cents. Hope it helps.

P.S. Zsa made a post while I typed this up. Haven't read what he wrote, so there may be overlay in what we said.

FATMOUSE said:

Right now, I don't see GJ helping you that much. At least not enough to give your opponent 5 power (1/3 of the victory condition). You can always run Alliance for a card like Seastone Chair.

100% agree.

you also are stuck way too much in the middle of control and rush. As Zsa points out, bleeds is not going to work as you have constructed the deck. Valar D and fishing net are interesting, but try it out of a straight GJ deck (heck you could almost go with a GJ char lite deck with that, the new attachment, wendy and something to give it some closing ability (maybe the s4 shadows guys?)

Hahaha, well, no one would have seen Bleeds coming until you posted it here.... :P

Ha and I wonder how would you pay for the Bleeds since you have very little INFLUENCE in your deck.

In my experience this kind of decks play like an "all in". They try to gain fast by renown or to loose. The saves from greyjoy maybe able you to start the game not revealing Power of Blood. Here in my area this decks run Distinc Mastery, Banner of the Storm and Make Example in orther to achieve the 15 power as fast as possible.

OK, so I'm moving the discussion to the deck building page here . I've posted the revised version of the deck.