I've been playing Triple Cymoon lately, to no success. While the main problem is my own lack of skill in navigating, my demise is only hastened by the lack of dice control is major threat with red-dice dominant ships. I want to get away from the "triple" fleets and do some more conventional, while playing with mechanics I still haven't explored. And I've never used Vader. So, here's a Vader fleet. (I was trying to build a Dual Kuat + GSD fleet, but the GSD left me upgrade starved on the Star Destroyers.)
QuoteName: Dual Cymoon Vader + 2
Faction: Imperial
Commander: Darth VaderAssault: Advanced Gunnery
Defense: Planetary Ion Cannon
Navigation: Dangerous TerritoryISD Cymoon 1 Refit (112)
• Darth Vader (36)
• Damage Control Officer (5)
• Boarding Troopers (3)
• XX-9 Turbolasers (5)
• XI7 Turbolasers (6)
= 167 PointsISD Cymoon 1 Refit (112)
• Strategic Adviser (4)
• Boarding Troopers (3)
• XX-9 Turbolasers (5)
• XI7 Turbolasers (6)
• Avenger (5)
= 135 PointsGozanti Cruisers (23)
• Comms Net (2)
= 25 PointsGozanti Cruisers (23)
• Repair Crews (4)
= 27 PointsSquadrons:
• Valen Rudor (13)
• Ciena Ree (17)
• Howlrunner (16)
= 46 PointsTotal Points: 400