I decided to start a project - Descent: Nerf Herder Edition. Basically a haphazard approach at an extensive game overhaul. (really it's primarily adding 1e/IA-threat and a couple minor tweaks ... that result in cascading changes everywhere else.)
Caveat being - this probably isn't to your liking if you really enjoy the game as is.
As such, I'm not going to spam/promote/push this thing outside of replying to any direct questions. Out of your hair no time flat.
Here's the in-progress google docs
https://drive.google.com/drive/folders/1k-yRGgEaacVugeCIaxF_DmllbP5w2l-Z?usp=sharing
And a discord channel
https://discord.gg/fw6ssGH
To answer a couple questions ...
"Why not play Descent as is?" = gameplay design is something that can ruin a game for me (for example I really don't like Blood Rage due to imbalance, unlike everyone else in board gaming community), and there's a couple little irks with Descent2e for me. Also, I find this level of deep tinkering fun.
"Why not just play IA?" = Descent has a ton of potential, there's a lot of systems in there I like, and those minis are freakin' awesome.
I'm just aware that changing small things at the foundation will have huge ripples in the rest ... hence a full project.
Hopefully see some of you in there.