On 5/21/2019 at 9:41 PM, Buhallin said:How is this broken? It's a multi-card combo with limited charges that relies on a 4 XP card that you can't even get until the third scenario of a campaign. Honestly, it's a pretty inefficient use of the Stones, as if you pull the multi-trigger you're going to be burning secrets for one damage rather than getting bigger hits out of larger card draw.
And honestly, looking at the description of the deck list it seems anything but broken. The instructions for solving the Stone alone makes my head hurt.
This isn’t how the stone works - you spend 1 secret per card drawn regardless of whether it was a single effect that made you draw them or multiple smaller effects.
I think we should always be wary of testless damage. Not to mention that this combo exists in seeker with amazing card draw so setting it up isn’t difficult.
Edited by Janoche