I've had the opportunity to experiment with the role-playing game through sessions of an online game and I've felt a noticeable issue (which may or may not be an issue): Composure seems to be too strong of an attribute. Strife is far too easy to accrue and for a character with a low Composure score, they risk being forced to Unmask to remain effective in multiple scenarios, they are easily Compromised, and Strife feels more important than Fatigue and makes dueling incredibly difficult. The balance seems off since Earth/Water feels much more valuable in most situations.
What are other people's insights and opinions, and how does one get around it?