Just curious if anyone knows when the next points change may happen. I am hopeful and eagerly awaiting a points change for republic ships to help the faction out. Thanks!
Next points change or update
1 minute ago, Arc170Chris said:Just curious if anyone knows when the next points change may happen. I am hopeful and eagerly awaiting a points change for republic ships to help the faction out. Thanks!
July
im curious to see if they 'rebalance' some stuff previously balanced. moldy crow seems a bit too expensive at 18pts, maybe 15pts is thesweet spot.
advanced sensors cold be 8pts, 10 is a bit pricey.
58 minutes ago, Arc170Chris said:Just curious if anyone knows when the next points change may happen. I am hopeful and eagerly awaiting a points change for republic ships to help the faction out. Thanks!
What would you change? They're in a pretty decent spot as is. Torrent uniques are too pricey and generic jedi/CLT needs an adjustment probably?
14 minutes ago, dsul413 said:What would you change? They're in a pretty decent spot as is. Torrent uniques are too pricey and generic jedi/CLT needs an adjustment probably?
i think both the Arcs and Jedi starfighters need slightly reduced points. It seems they are slightly over costed for their design intent. They have abilites that would work well with others but the points prohibit much of what would seem to be cohesive abilities. I think delta 7B is also way too expensive for what it is considering the jedi can never have access to the talent or ordinance slots on this platform.
Hey, cheaper arcs!
Can't say no to that!
(In all seriousness, the I 3 generics of both clone ships seem ludicrously overpriced
Torrent named pilots are hilarious trash; dunno if Arcs are overcosted. Their non-oddball abilities are significant, but the ship burns fast. Considering bwings, the non-sinkers could prob be cheaper
Don't really think there's any justification to reducing costs on the I 2s)
Edited by ficklegreendiceThe I2s I agree for Torrents and Arcs are good already, the rest of the Torrents however badly need a price drop, the cost for them skyrockets so much for some rather medicore abilities. I actually want to fly the named guys but... it just seems wrong to pay that many points for them. The unique Arcs are mostly okay, in a better spot than the Torrents anyway, but would be nice if they were made a bit cheaper.
The Jedi though? I dunno, I feel like they are good as is, maybe a point or two cheaper here and there but I have not had any problems with them really.
5 hours ago, Da_Brown_Bomber said:im curious to see if they 'rebalance' some stuff previously balanced. moldy crow seems a bit too expensive at 18pts, maybe 15pts is thesweet spot.
advanced sensors cold be 8pts, 10 is a bit pricey.
Agreed, though I’d personally take AS down to 7 and hike Guri another 3. 7 is that point where it’s just worth taking on a Lambda, U-Wing, or B-Wing. Less than that and it’s a shoo-in, but any more and it really can’t be justified.
Those are 3 of my favorite ships and I do a lot of reds. I know it’s abused by Guri et al, but that’s mainly because they’re not paying enough for their initiative. Up them, but for AS, 7 is where it’s at.
I want something to be done to the YT-2400. The ship is just dead as it is so expensive has nowhere near the kind of abilities it had in 1e but is still extremely expensive. Also poor leebo having the crew slot removed his only viable build. I tried a few times with this ship but the ship just seems so weak now with poor action economy and manoeuvrability.
I think a lot of ships aren't paying enough to be I5 or I6, and many I2 and I3 pilots pay too much for their "extra" initiative.
have to agree with Scum4life
the initial transition from 1 to 2e unfortunately meant keeping pilot abilities for original factions similar, which had the unfortunate consequence of keeping
the best abilities on the highest initiatives
the prequel factions are generally much better about this (see oddball...yeck) as they dont give powerful, action independent modifiers to their I5+ without stringent conditions (see Maul, despite being a good ability imo)
22 minutes ago, ficklegreendice said:have to agree with Scum4life
the initial transition from 1 to 2e unfortunately meant keeping pilot abilities for original factions similar, which had the unfortunate consequence of keeping the best abilities on the highest initiativesthe prequel factions are generally much better about this (see oddball...yeck) as they dont give powerful, action independent modifiers to their I5+ without stringent conditions (see Maul, despite being a good ability imo)
Exactly this. Wedge takes a dice away. Boba and Han get oodles of re-rolls. Fenn and Talonbane get extra dice. Hera can change her maneuver. It's pretty ridiculous.
The I3-I4 pilots have abilities that are generally much more interesting, but at their prices it's hard to make them work for you. Braylen gets stuck with stress and Ten might not roll any eyeballs. Porkins might take a damage. Jake is often outmatched for Initiative, and (as I understand it) he can't take the focus when he uses vectored thrusters. Cassian doesn't work on himself. Saw and Wulf mean you're already dying. They're really cool design spaces to work in, they just need to be a tad more efficient to be worth it.
I'll say it but I think Poe Dameron is overcosted and hope he comes down in price with the next points change. There's no way that his ability (which isn't that much different from a linked action which comes on a lot of the ships natively) and going from 4 to 6 initiative is worth a whopping 18 points, or that he's 16 points better than Wedge in a T-65. Fenn Rau is the other pilot who has a similarly high cost vs highest generic (also 18 pts for 4 to 6 intiative plus his ability) but at least his ability is probably one of the best in the game (an extra dice at range 1 both ways).
I don't know, I'm going through a period where I'm somewhat disappointed by the design of the T-70 in 2.0 in general, with its weird s-foils implementation (no native barrel roll?) and its lame ship ability (the very dull hardpoint addition), and the high cost of Poe stings. It's not like he doesn't then has to pay extra for his upgrades...
1 hour ago, redxavier said:I'm somewhat disappointed by the design of the T-70 in 2.0 in general, with its weird s-foils implementation (no native barrel roll?)
This... I'm a rebel player primarily and when I play T-70s it just feels bad, man!
11 minutes ago, MikeEvans said:This... I'm a rebel player primarily and when I play T-70s it just feels bad, man!
Yeah, I feel like the bullseye would have been enough to differentiate them. Swapping the boost for the barrel roll was a kind of bizarre choice.
But it still feels cool though.
1 hour ago, redxavier said:I'll say it but I think Poe Dameron is overcosted and hope he comes down in price with the next points change. There's no way that his ability (which isn't that much different from a linked action which comes on a lot of the ships natively) and going from 4 to 6 initiative is worth a whopping 18 points, or that he's 16 points better than Wedge in a T-65. Fenn Rau is the other pilot who has a similarly high cost vs highest generic (also 18 pts for 4 to 6 intiative plus his ability) but at least his ability is probably one of the best in the game (an extra dice at range 1 both ways).
I don't know, I'm going through a period where I'm somewhat disappointed by the design of the T-70 in 2.0 in general, with its weird s-foils implementation (no native barrel roll?) and its lame ship ability (the very dull hardpoint addition), and the high cost of Poe stings. It's not like he doesn't then has to pay extra for his upgrades...
Not sure TBH. I'd rather see the rest of the I6s go up to match and the I5s a little bit as well.
It seems like I4 was intended to be semi-acey, but it kind of isn't with the superabundance of I5-I6 out there. If they can't have as much information, make I3-4s cheaper so they have more firepower to make up for it.
Just my two cents.
i do think they need to look at initiative across the board. there is a real glut of init 5 pilots. not sure what the answer is tbh, making some of the init3-4 pilots cheaper might be a start.
I hope Vessery finds a usable points value
3 hours ago, redxavier said:I'll say it but I think Poe Dameron is overcosted and hope he comes down in price with the next points change. There's no way that his ability (which isn't that much different from a linked action which comes on a lot of the ships natively) and going from 4 to 6 initiative is worth a whopping 18 points, or that he's 16 points better than Wedge in a T-65. Fenn Rau is the other pilot who has a similarly high cost vs highest generic (also 18 pts for 4 to 6 intiative plus his ability) but at least his ability is probably one of the best in the game (an extra dice at range 1 both ways).
I'd say it's the other way around and most I5-6 pilots are undercosted as most of them bring both the highest Ini AND the strongest pilot abilities on their chassis.
40 minutes ago, All Shields Forward said:I hope Vessery finds a usable points value
The return of Targeting Computer will help Vessery more than any point decrease.
2 minutes ago, Caduceus01 said:The return of Targeting Computer will help Vessery more than any point decrease.
🤨 Why??? TIE Defenders already have the Lock action...
3 minutes ago, Hiemfire said:🤨 Why??? TIE Defenders already have the Lock action...
Think he is referring to how only a rare few ships have the lock action in the imperial faction
I want to see tie phantoms, T65 X-Wings, u-wings, resistance A-wings, and for the love of all that is holy, Leia come up in points.
A re-ruling on inertial dampeners + Kanan also needs to be make in my opinion.
Would also like to see some slots balances for some of the scum ships not seeing any play. (i.e. JM5K )
3 minutes ago, Sir13scott said:T65 X-Wings, u-wings,
Reasoning? Not disagreeing or agreeing, just curious.
Nerfs:
Generic Phantoms, Juke, Leia, R2D2 crew (ID would be the easier fix either by initiative costing it or removing the illicit slot from the Falcon but infinite regen is bad for the game), Lu'lo and perhaps even Tali.
Buffs:
Named Torrents need a huge point drop. Honestly, once the Phantom Gatekeepers, Leia, and the NPE Handbrake Han issues are knocked down a peg or two the meta will likely open up a lot. CIS needs some help, but I'm not sure that the help can come from a points update only: their listbuilding options are straight trash.