On a whim, I put together a list featuring all the ships I wanted to play since 2nd edition dropped but haven't been able to, and here is the result:
Braylen Stramm (47)
Jamming Beam (0)
Ship total: 47 Half Points: 24 Threshold: 4
Ten Numb (46)
Jamming Beam (0)
Ship total: 46 Half Points: 23 Threshold: 4
Gavin Darklighter (61)
Trick Shot (2)
Fire-Control System (2)
R4 Astromech (2)
Ship total: 67 Half Points: 34 Threshold: 3
Jake Farrell (36)
Ship total: 36 Half Points: 18 Threshold: 2
Total: 196
View in Yet Another Squad Builder 2.0:
https://raithos.github.io/?f=Rebel Alliance&d=v6!s=200!73:,,12,,,:;74:,,12,,,:;22:133,113,,5,:;50:,,:&sn=Ten %2F Braylen %2F Gaven %2F Jake&obs=
Set up with vary depending on whether I'm facing low-initiative or high-initiative ships. Against low-initiative ships, I'm thinking to set up a joust with Ten and Braylen with Jake and Gavin flying together on the flank, with Jake giving Gavin double mods and Gavin bumping everyone else's hits up to crits. Against high initiative ships I set up the B-Wings in the middle with Gavin and Jake on the flanks facing in until I can see what the opponent is doing.
I have a 4 point bid, but that seems a tad much for a list of I4's. I'm thinking to put crack shot and marksmanship on Jake and roll with a two point bid. Alternatively I can plop trick shot on Ten and Braylen and go without a bid. Or stick crack shot on everyone but Gavin and call it a day with a 1-point bid.
Thoughts?
Edited by knute