So I took a deeper read through of Fully Operational lately and stumbled upon the suggested campaign of Operation Shield Bash. Those who dont know it TL:DR PCs pose as civilian contractors as they rebuild a old clone wars defense station and then use it to inflict massive damage on the empire. I want to run it, as it has the potential for Engineering, Social, and some spy/combat encounters over the course of a probable 10-15 sessions.
My problem is the suggested ending, the world that they rebuild the station over is on the outer rim with some imperial presence. The attack is supposed to inflict massive damage to imperials before abandoning the station as waves of imperial navy reinforcements overwhelm the defenses. This ending, while having the satisfaction of completely obliterating of any Imp nemesis along the way, in my opinion takes all the work the PCs did and says "Thats great, its all gone now". I would like to adjust it to basically be a sudden coup on the planet where the station attacks the imps in space and a uprising throws off the imps on the ground. Then the rebel fleet and the station fend off reinforcements trying to hold the line before the Imperial Navy gives up throwing so many resources at a distant outer rim planet and settles to just guard the hyperspace routes in and out.
My problem is how do I go about doing this with out stretching the number of sessions to the triple digits. Is the possibility of establishing a rebel fortress world like mon cala is even possible? Would the rebel fleet need convincing to under take such a tremendous effort?
Edited by Samuel Richard