I have a player who is going to play an Arbiter and preparing for one of his Talents - Calming Aura - I wanted to get clarification on it. I tried searching for it, but didn't find the answer.
Here is the Talent Description:
CALMING AURA
Activation: Passive Ranked: No Trees: Healer
Force talent. When an opponent targets the character with a Force power, after the opponent generates (Light or dark Pip Symbol), reduce the total (Light or dark Pip Symbol) generated by one, to a minimum of 0.
Who determines which of their Pips goes away, since they may have some light and some dark side. I would figure it would be the player with the talent to pick which pip is lose, but it is not specified. Is there an official answer to this or have you handled it with the Talent owner picking?