I have been in the hereinunder described scenario many times and I really don't know what should I, from mathematical perspective, do. In which order should I modify my dice.
Darth Maul shoots against a target in range 2. He has 4 Force, target lock and Dooku crew available. He has another target in arc,so he will want to take a shot against a second target. So, usually I do this:
-take a first shot without modifications against locked target,
- if I roll 2 hits/crits and 1 eye, I use 1 Force token to modify that eye, leaving myself with 3 Firce tokens remaining;
- if I roll more than 1 blank/eye, I take all dice,that aren't hits/crits and reroll them with TL, using Dooku on that dice roll;
- I modify dice with Force,if needed, to leave myself with 2 remainig Force tokens;
- then I take an unmodified shot against the second target.
I know that there are many strategical factors, that have influence on the decision process, e.g. is the target shieldless and you want to push that hit through, are they able to shoot you back, will you be in a better position to have a second shot next round, etc.
Moreover, rerolling a single dice and using Dooku then seems like a bit if a waste of mods.
I think that not using Dooku on the first roll is a good idea, because:
- I may roll 3 blanks/eyes, so it is better to use TL and than Dooku,
- the more dice you roll,the bigger the chance that you roll a crit and then Dooku will not change anything.
So, what do you think? How would you proceed in such a situation? Maybe someone has done maths for that kind of situation?