Greetings fellow Samurai, I am wondering if you would be able to help me with understanding the Utaku Battle Maiden school and making an effective character within it.
Thematically they're an awesome school, and mechanically they seem at first glance to be relatively simple and effective. Move, ideally whilst mounted, before attacking and receive bonus successes. Or whilst mounted in a duel or mass battle you gain full benefits.. However, things aren't quite so easy as that, as movement options in this game are currently quite limited and indeed restrict the schools bonuses massively. The following will apply only to Skirmishes, which are quite probably the main form of conflict you're likely to experience.
Ways to move, that I can see:
1. Free shift every turn.
2. Water Stance giving an extra action, which can be used for another one band move - as if you roll your movement it prevents attacking. Or using a technique in another stance such as heart piercing strike that has an option for a move with opportunity spends.
3. If in Water Stance, can spend two opportunity for an additional range band of movement.
4. The Utaku School Mastery Ability, allowing you to move if you defend against damage.
So, theoretically speaking, you are able to gain four extra success on an attack roll in a skirmish if you are first attacked, use the water stance exclusively and spend two opportunity. Which are quite honestly massive restrictions. The Utaku Battle Maiden advancement table, family and school do nothing to promote the water ring at all (although the Clan does), and if you were in the water stance, then surely a better use of two opportunity would be to cause a critical hit or use a technique such as striking as water, rather than simply move one additional range band - outside of situations in which that would be necessary to engage.
Whilst I get that the bonus successes are pretty much 'free', if you aren't playing the above scenario you're limited to between one and three bonus successes per attack in a skirmish even at rank six, which seems pretty underwhelming. The primary factors or issues behind this seem to be that:
1. You can not both roll to move and attack in the same turn, as water stance forbids the second action requiring a roll.
2. Being mounted provides no additional movement unless you are rolling to do so.
3. Limited techniques that offer additional movement, none of which are in the water stance.
Is there something to this school I am missing, some rule I have misinterpreted or are the Utaku supposed to be primarily mounted duellists and mass battlers? My GM and I have discussed this in-depth and cannot find a way to truly make a Utaku shine.
Help would be greatly appreciated, thank you!