Ozzel options

By Herr Style, in Star Wars: Armada Fleet Builds

I took Ozzel to the regionals last Feb and had a ton of fun with him, winning 2 and losing 1 against a Raddus list. So much in fact that I think I will be sticking with him as my Imperial Admiral for a while longer.

I had to borrow a couple of items, and so that I’m not a continuous burden I’d like to get the stuff I borrowed for myself. Before I do that though, I have a couple of other options to compare my original list against, and this would mean getting some different ships, so I’d like some advice before committing .

The first list is what I took, and the other lists are my thoughts. To keep the bid low in list 2+3 I’d consider dropping Int O from Insiduous. Help on objectives would be nice, and comments from Thrawn/Sloane players on how the lists would fare against them, as I’ve no experience with either of them. Many thanks!

Ozzel options

Commander: Admiral Ozzel

Assault: Advanced Gunnery

Defense: Hyperspace Assault

Navigation: Solar Corona

ISD Kuat Refit (112)

• Admiral Ozzel (20)

• Strategic Adviser (4)

• Ordnance Experts (4)

• Quad Laser Turrets (5)

• Electronic Countermeasures (7)

• Assault Concussion Missiles (7)

• Avenger (5)

= 164 Points

Gladiator I (56)

• Intel Officer (7)

• Ordnance Experts (4)

• Engine Techs (8)

• Assault Proton Torpedoes (5)

• Demolisher (10)

= 90 Points

Raider I (44)

• Agent Kallus (3)

• Ordnance Experts (4)

• Flechette Torpedoes (3)

= 54 Points

Raider I (44)

• Ordnance Experts (4)

• External Racks (3)

= 51 Points

Gozanti Cruisers (23)

• Comms Net (2)

= 25 Points

Squadrons:

= 0 Points

Total Points: 384

Option 2

Gladiator II (62)

• Admiral Ozzel (20)

• Intel Officer (7)

• Ordnance Experts (4)

• Engine Techs (8)

• Assault Proton Torpedoes (5)

• Insidious (3)

= 109 Points

Gladiator II (62)

• Intel Officer (7)

• Ordnance Experts (4)

• Engine Techs (8)

• Assault Proton Torpedoes (5)

• Demolisher (10)

= 96 Points

Raider I (44)

• Agent Kallus (3)

• Ordnance Experts (4)

• Flechette Torpedoes (3)

• Instigator (4)

= 58 Points

Raider I (44)

• Ordnance Experts (4)

• External Racks (3)

= 51 Points

Raider I (44)

• Ordnance Experts (4)

• External Racks (3)

= 51 Points

Gozanti Cruisers (23)

• Comms Net (2)

= 25 Points

Squadrons:

= 0 Points

Total Points: 390

Option 3

Gladiator II (62)

• Admiral Ozzel (20)

• Intel Officer (7)

• Ordnance Experts (4)

• Engine Techs (8)

• Assault Proton Torpedoes (5)

• Insidious (3)

= 109 Points

Gladiator II (62)

• Intel Officer (7)

• Ordnance Experts (4)

• Engine Techs (8)

• Assault Proton Torpedoes (5)

• Demolisher (10)

= 96 Points

Raider I (44)

• Agent Kallus (3)

• Ordnance Experts (4)

• Flechette Torpedoes (3)

= 54 Points

Raider I (44)

• Ordnance Experts (4)

• External Racks (3)

= 51 Points

Gozanti Cruisers (23)

• Comms Net (2)

= 25 Points

Gozanti Cruisers (23)

• Suppressor (4)

= 27 Points

Squadrons:

• Ciena Ree (17)

• Valen Rudor (13)

= 30 Points

Total Points: 392

Edited by Herr Style
Correcting my autocorrect