Epic Wing tool - 4 bank???

By TBot, in X-Wing

1 hour ago, ForceSensitive said:

I'm wondering if they limit the build at all too on squads. Like you can have Luke, but his wingman are generics. That would be in line with Armada at least a little.

In 1.0 Epic generics were very strong. If you put an ace on the board it’d be focussed down in a round. With generics you lose one so what? The next one is just as good and there are plenty of them. The idea of pairing ace with generics is not only a sensible idea for rule to speed up 2.0 Epic gameplay but also probably a more efficient choice.

13 hours ago, Kehl_Aecea said:

Yeah, not gonna lie... I put... ZERO thought into this and realized that there is a max cap of 6 ships per wing movement tool... so, 6 basic TIE Fighters would be rolling 12 dice at once.. that would be disgusting.

I didn't even consider that the other side of the tool could also be used to move ships in formation. Did they actually mention this in the panel? I suppose no matter the size of the formation, you could potentially move every other fighter out of the way of whatever maneuver is being performed, then put them all back together again. I think this leans into the idea that the rest of the formation will be generics.

13 hours ago, Koing907 said:

Maybe not. If you're going to combine attack dice, then it stands to reason that you'd combine defense dice, and have a rule about allocating hits to squads instead of individual ships.

Though this all opens up a can of worms, converting single ships to squads for movement, actions, attacks, etc.

This sounds like a nightmare of dice rolling and unfun.

8 hours ago, ForceSensitive said:

I'm wondering if they limit the build at all too on squads. Like you can have Luke, but his wingman are generics. That would be in line with Armada at least a little.

I think this is the right way to go. You'd probably still be able to do some upgrades but I'd like the wingmen to remain unspecial, though I think allowing for different tiers of generics is fine. Vader flying with Black Squadron is more thematic than him flying with pilots just out of academy. Either the entire formation together gets an upgrade or- in the case of mixed squads -only the wingmen or only the leader get the upgrades, depending on what the upgrade is. Then again, how would the unspecialness affect certain pilot's usability such as Howlrunner and Serissu? Would we measure from the formation or from the specific ship?

It's a 3 bank.

17 minutes ago, heychadwick said:

It's a 3 bank.

I think they're referring to the outside wingman in that image. The center fighter is doing a 3 bank, which would make the inside corner a two... and the outside a 4 in order to maintain formation, right? Basic formation flying?

In any event, I wouldn't try to interpret rules from an FFG PR photo...

Here are some pictures of my test with the Wing Tool I designed based on the one available picture we have. It may not be 100% perfect but I think it is very close.

Size comparison.

CSOXu9a.jpg

Spacing between small ships.

SjdtL0u.jpg

Flight lined up and ready to go!

WsEBJNT.jpg

1 Bank.

4BwspY3.jpg

2 Bank.

CEtOPzj.jpg

3 Bank.

jd9B7qH.jpg

1 Turn.

xS4eTyq.jpg

2 Turn.

3uhhkTR.jpg

3 Turn.

3lwtZHc.jpg

3 Talon Roll

bqu2RgK.jpg

3 Siegnor Loop.

aNl8keo.jpg

I find it interesting that the 1 Turn basically is pivoting on the outside ship. Based on the size of my design medium ships do fit with no space in between the bases.

Edited by C Vic20
Titles added
28 minutes ago, C Vic20 said:

Here are some pictures of my test with the Wing Tool I designed based on the one available picture we have. It may not be 100% perfect but I think it is very close.

https://imgur.com/CSOXu9a

https://imgur.com/SjdtL0u

https://imgur.com/WsEBJNT

https://imgur.com/4BwspY3

https://imgur.com/CEtOPzj

https://imgur.com/jd9B7qH

https://imgur.com/xS4eTyq

https://imgur.com/3uhhkTR

https://imgur.com/3lwtZHc

https://imgur.com/bqu2RgK

https://imgur.com/aNl8keo

I find it interesting that the 1 Turn basically is pivoting on the outside ship. Based on the size of my design medium ships do fit with no space in between the bases.

I'm not sure how to get these pictures to show in the post. Help would be appreciated!

Getting the pictures to show in post can be a bit of a pain, IMO. You can try using the "Insert other media" drop down in the bottom right and put the direct URL to the image.

The 3 turn makes the outside ship do something like a 5 turn? There's so much to relearn here.

Oh holy midi-chlorians, can you barrel roll a formation? How?

9 minutes ago, CaptainJaguarShark said:

Oh holy midi-chlorians, can you barrel roll a formation? How?

I believe you could. Just barrel roll or even boost the flight leader then put the wing tool down and line up the rest of your ships. Since the wing tool is exactly the same size as a 4 straight, anyone who wants to can easily start playing with it right now.

I tried the Insert other media and it doesn't like the imgur link.

6 minutes ago, C Vic20 said:

I believe you could. Just barrel roll or even boost the flight leader then put the wing tool down and line up the rest of your ships. Since the wing tool is exactly the same size as a 4 straight, anyone who wants to can easily start playing with it right now.

I tried the Insert other media and it doesn't like the imgur link.

Good point! It might also be possible to have more than a 3 ship formation using the "just maneuver from leader and move everyone else out of the way" method.

aNl8keo.jpg

Looks like it has to have the extension in the URL. I did this one with " https://i.imgur.com/aNl8keo.jpg "

Edited by CaptainJaguarShark
6 minutes ago, C Vic20 said:

I believe you could. Just barrel roll or even boost the flight leader then put the wing tool down and line up the rest of your ships. Since the wing tool is exactly the same size as a 4 straight, anyone who wants to can easily start playing with it right now.

I tried the Insert other media and it doesn't like the imgur link.

So it's a 4 straight with notches in it to line things up? Might start toying with that... For reasons other than the fact I'm trying to learn a TIE Swarm... I swear... totally unrelated.

19 minutes ago, CaptainJaguarShark said:

Good point! It might also be possible to have more than a 3 ship formation using the "just maneuver from leader and move everyone else out of the way" method.

aNl8keo.jpg

Looks like it has to have the extension in the URL. I did this one with " https://i.imgur.com/aNl8keo.jpg "

Thanks for the tip! Yes I believe they said you can have up to 6 ships in a formation. So remove any ships in the way, move the flight leader, place ships on the wing tool. Sort of like legion.

49 minutes ago, CaptainJaguarShark said:

Oh holy midi-chlorians, can you barrel roll a formation? How?

Love, love, LOVE the pictures. Thank you! Talon Rolling TIE fighters blew my mind! I'm interested to see how/if that works. They may only be allowed to take basic maneuvers as a squad/wing.

Yeah, barrel roll is tricky.

37 minutes ago, C Vic20 said:

I believe you could. Just barrel roll or even boost the flight leader then put the wing tool down and line up the rest of your ships.

This seems like the logical method to me. I like that it provides interesting tactical decisions. Sure, you could barrel roll everybody, but if you have a wing of 6 ships, that's 6 focus tokens you're not getting. You have to really think hard before you commit to barrel rolling your squad.

2 minutes ago, Parakitor said:

Love, love, LOVE the pictures. Thank you! Talon Rolling TIE fighters blew my mind! I'm interested to see how/if that works. They may only be allowed to take basic maneuvers as a squad/wing.

Yeah, barrel roll is tricky.

This seems like the logical method to me. I like that it provides interesting tactical decisions. Sure, you could barrel roll everybody, but if you have a wing of 6 ships, that's 6 focus tokens you're not getting. You have to really think hard before you commit to barrel rolling your squad.

Well it is Black Squadron...

I have a theory that you can only do actions that every ship in the formation can do.

22 minutes ago, C Vic20 said:

Well it is Black Squadron...

I have a theory that you can only do actions that every ship in the formation can do.

Only actions or also maneuvers?Limiting maneuvers could cause some interesting issues. The action limitation isn't so hard to deal with, it'll just lead to a lot of focusing.

I wonder what would happen if you have a formation that has a mix of focus and calculate, though.

I'm having images of 6x Thrawn refit Sabers or 6x HLC/Burners/Juke Tansarii dancing in my head. 😂

Honestly it feels like they’ll need Squadron cards for these? Tells you which ships, can have a points cost in the app, and it gives them an action bar/statline. The card could tell you which dial to use or come with a new dial if necessary.

6 hours ago, SpiderMana said:

Honestly it feels like they’ll need Squadron cards for these? Tells you which ships, can have a points cost in the app, and it gives them an action bar/statline. The card could tell you which dial to use or come with a new dial if necessary.

I wonder about that too. It feels like they will really need to simplify things or it will get crazy complicated very quickly. Also we are just looking at this in isolation, we don't know what the huge ships will do. Maybe epic battles will be all about players controlling multiple flights. So that 1 flight is like 1 ship in regular games. Fast, furious, fun with truly massive amounts of ships. A completely different game perhaps then we are expecting.

I agree that predetermined flights/squadrons would make sense. Otherwise it gets crazy complicated and/or extremely broken. We see in the example a very thematic Advanced flanked by two fighters, but that Talon roll is nuts in terms of those fighters. Now imagine a swarm of TIE fighters with an Interceptor or Defender leading. There has to be some limitation on either the ships that make a wing or the maneuvers/actions a wing can make.

6 hours ago, rawbean said:

I agree that predetermined flights/squadrons would make sense. Otherwise it gets crazy complicated and/or extremely broken. We see in the example a very thematic Advanced flanked by two fighters, but that Talon roll is nuts in terms of those fighters. Now imagine a swarm of TIE fighters with an Interceptor or Defender leading. There has to be some limitation on either the ships that make a wing or the maneuvers/actions a wing can make.

Or an A-wing leading a bunch a B-wings into battle.

On 4/24/2019 at 6:05 AM, mazz0 said:

Like in Heroes of the Atari Cluster. This is how I predict it will work.

I'm betting the whole thing works like HotAC and it might even BE an official HotAC type Co Op AI driven campaign.

The template just makes it faster to move a formation. So, you plan the maneuver for the front center ship and the rest just align on it. If a ship bumps, it alone follows normal bumping rules and drops from the formation. When combat starts, ships act as normal and each ship attacks and defends on its on. That's my guess. Can't wait to see what's official.

It was predicted last year that FFG would release an AI App driven Co op campaign by GenCon of this year. That prediction could be coming true.