Hero Armies?

By Cleto0, in Army Building

1 hour ago, weebaer said:

Naked Luke huh? Does he still perform OK? I think stims and FP are a must, but that is awesome if you are able to make it work.

Yeah he has worked well for me. I don't bother with exhaustable upgrades as i rarely ready, so they are too expensive for a 1 use card.

I've not tried stims yet as not long had them. I noticed a lot of people use them, so will have to try them out.

21 hours ago, Ghost Dancer said:

Yeah he has worked well for me. I don't bother with exhaustable upgrades as i rarely ready, so they are too expensive for a 1 use card.

I've not tried stims yet as not long had them. I noticed a lot of people use them, so will have to try them out.

imagine luke dies on round 6. then he doesn't. That's why it is so good.

I love how the general concensus about "the game is all about activation" is just about 'muricans speaking.

Don' t take yourselves to high, you were never really amazing in miniatures games that were not "'murika" centred.

I never played with more than 10 activations, and I have not a lot of loses, even playing against the amazing meta team that come from America.

Moreover, next weeks we will have the so called "world championship" with 80% of Americans players, which does not represent anything. It is more an "NA championship" than anything else.

And sorry for telling this. I find very bad to think that the perfect meta is 11+ activations. I'm sure we can break this with less, better used units.

Wow man, that’s a little uncalled for. Start a new topic for something like that discussion...

For what it’s worth, I don’t see any of the UK/Aus players I watch trying to play competitively under 10 acts either. Other than fun games where people are trying out new releases....which is what someone would do with this list that we are even taking about right now.

Anyhow, I think it would work. People tend to underestimate weaker heroes like Leia and Veers. I find them very useful in combat at round 5-6, especially if they are at full health and only need to deal with half strength squads at that point.

Raeven- agree with the sentiment re different metas in different areas... even if I don’t agree with the tone of the message.

Armada: I have only played competitively with 8 activations.

Only managed 3 events, but I think a 9-1 record is OK.

But you are right, never played on-stream :-), so no reason you would have seen me being awesome.

Going to 2 events in July and trying to work out what to take since it seems Bossk/Sabine may not be released in time. Pretty sure it will involve Vader and 7-9 activations though.

Yes, I'm quite sorry about it. I'm a bit frustrated, to be fair. There is too few really big tournaments in my area, and I do not like really much the actual meta. Either I am really good, or the guys I play with a really bad, but I not lose that much against who I found being really good players who are playing with meta list against my none meta ones.

I agree that activations are important, and I have issue with 8 or less activation. But with 9, you are already really in a good shape. Even against 11 activations, I don't feel "destroyed". You just have to keep it in mind until you get to an equal number of ones.

I don't know. Maybe it is because configurations of the map. I'm going forward to see how world table are designed, and I'm going to cover it on my blog. I wish I will see a double occupier veers list (I am able to manage 9 activation with it)

But you are right, I am a little upset when people talk about this meta as being "the most efficient tactics available". It looks more for me as "the most permissive in error managment tactics available".

For nearly all war games - larger forces (ie more bodies) allow mistakes to be absorbed easier - therefore tend to have a lower skill threshold and less prone to dice variance.

High activation / bodycount lists in Legion I think go with this. Doesn’t mean people using them aren’t skilled, but definitely less risk.

I find it boring, even though I know it is “good”. Probably a symptom of not being able to play many games so need to use cool toys and have fun when I do get to play - ‘competitive’ or not

17 minutes ago, Dave Grant said:

For nearly all war games - larger forces (ie more bodies) allow mistakes to be absorbed easier - therefore tend to have a lower skill threshold and less prone to dice variance.

High activation / bodycount lists in Legion I think go with this. Doesn’t mean people using them aren’t skilled, but definitely less risk.

I find it boring, even though I know it is “good”. Probably a symptom of not being able to play many games so need to use cool toys and have fun when I do get to play - ‘competitive’ or not

Legion is, IMO, too much "lethal" to really count about that.

Outside of Empire, high bodycounts lists does not treat threat that are not played. I mean, even a 6 spam troops army shooting all weapon on any kind of vehicles in the game will not be able to take it down.

Most of my list are using this fact, while still being able to have enough (Imo 4 minimum) units that can capture objectives (outside of Characters). When I see my 3 AT-ST being a trouble against even 6 storm dlt imp list, I can't understand why we don't see more AT-ST. Yes, if badly played, all unit can shoot at them, and taking one down turn 1, but... We are talking "badly played". And I take in condition that "High end specter" of players are not able to "badly play" something. Then we rely on statistics to make the difference about units.

But, that is true, I have no "authority argument" to give you. I only make little tournament, not medium (20+) or biggest one (50+), so perhaps I am completely wrong about my vision of the game and how I play (no matter how varied is the circle of people I play against).

That's why I hope that in "Worlds", we will see double Occupier List (which is possible and still being quite efficient imo) or a Krennic/Bossk/2Deathtrooper highly suppressive punitive list. Hoping to see a 3 saboteurs and Sabine too (if both Sabine and Bossk are release by this time).

The "meta" is not beautiful at the moment, and I can't argue more than say "I am pretty sure you can do something better, if players were actually good players and not "40k furstrated guys" (sorry if this is not a fact, but almost every guy who play "american meta" around me fall in this pocket).

But yes, this is my point of view, and yes, my point of view may be biased. I will never know this year. Maybe next one, when I would be able to do major tournaments ?

And I will not "pollute" this topic further. I suggest we switch to private if we keep going :)

Edited by RaevenKS